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일반 정보

지역: Sydney, New South Wales, Australia 
  • 장소: Sydney
  • 시/도:
  • 국가: Australia

  • 장소: Singapore
  • 시/도:
  • 국가: Singapore


역할 ID
209728
근로자 유형
Regular Employee
스튜디오/부서
Marketing
유연근무제
Hybrid

설명 및 참여 요건

Electronic Arts는 전 세계 플레이어와 팬들에게 영감을 불어넣을 차세대 엔터테인먼트 경험을 제작합니다. 여기에선 모든 이가 이야기의 일부가 됩니다. 전 세계를 연결하는 커뮤니티의 일부이자 창의력이 번창하고 새로운 관점을 제시하며 아이디어가 중요한 곳이며 모두가 플레이 제작에 참여할 수 있는 팀입니다.

Head of Asia Market Insights 

At Electronic Arts (EA), we’re on a mission to Inspire the World to Play. As a global leader in interactive entertainment, we bring immersive games and services to players across platforms—from mobile and console to PC and beyond. Our portfolio includes beloved franchises like EA SPORTS FC™, Apex Legends™, Battlefield™, The Sims™ and Need for Speed™. Asia is one of the most dynamic and diverse regions in the gaming world, and EA is committed to deepening our understanding of this rapidly evolving market. We’re hiring a Head of Asia Market Insights to lead regional foresight and inform high-impact strategic decisions. 

Role Overview

As Head of Asia Market Insights, you will be EA’s strategic expert on market trends, player behaviors, and entertainment ecosystems across Asia. This senior role is focused on unlocking market opportunities and informing publishing, through robust external intelligence. Drawing on your consulting-style approach and deep research skills, you’ll create comprehensive, actionable market insights. Your deliverables will directly influence EA’s executive decisions, growth plans, and regional priorities. You will sit alongside the Head of Asia Analytics, forming a complementary insights leadership pair—combining internal data with external foresight to shape EA’s Asia strategy development.

What You’ll Do

  • Lead EA Asia’s market intelligence, building a regional view of gaming and broader entertainment landscapes across all Asia markets
  • Conduct deep-dive research using sources such as Newzoo, Famitsu and Niko partners to build market sizing and forecasts, platform/gene trends, gamer demographics, revenue models, consumer sentiment, government policy impact
  • Analyze and deliver insights on: 
    1. Gaming market potential and growth forecasts by country/platform
    2. Install base projections, platform adoption (mobile vs. PC vs. console), and infrastructure readiness
    3. Consumer behaviour, generational shifts, entertainment preferences, and economic or regulatory dynamics
    4. Adjacent macro trends in tech (AI, cloud gaming, 5G), entertainment, and digital lifestyles that influences future outcomes in the broader gaming industry and/or EA directly
  • Create and maintain a comprehensive library of regional market data, white papers, industry policy briefings that can be tapped into for latest trends
  • Produce strategic reports, dashboards, and executive presentations that influence business planning, investment decisions, and content roadmaps
  • Collaborate with EA Asia Analytics to create predictive market modelling
  • Present findings regularly to regional and global senior executives, influencing decisions at the highest levels

What You Bring 

  • 7+ years in market insights, strategy, consulting, or research, ideally within gaming, tech, media, or entertainment
  • Ability to synthesize complex qualitative and quantitative data into concise, business-relevant insights
  • Proven track record of executive-facing communication, strategic planning, or scenario modelling
  • Deep familiarity with Asian markets, socio-economic factors, and cultural dynamics
  • Skilled in interpreting and applying findings from sources like Newzoo, Famitsu, Niko Partners, and similar market intelligence providers
  • Strong storytelling and presentation skills with a consulting-quality deliverable standard (e.g., PowerPoint, briefing decks, visual data storytelling)

Nice-to-Have 

  • Understanding of video game KPIs and publishing models (e.g., F2P, premium, live service)
  • Experience working with or commissioning third-party research vendors
  • Familiarity with regional policy, data privacy, or regulatory factors affecting the games industry
  • Experience working across multiple Asian markets or in regional headquarters

What’s in it for you? 

We want EA to be the ultimate destination to make great content and experiences. Everything we’re doing here is about creating a culture, environment, and company where you can do the best work of your career – so there’s that. There’s also:

  • A health allowance, to go towards the cost of private health insurance for you and your family
  • Life and salary continuance insurance
  • An employee assistance program, including coaching and therapy sessions to support your wellbeing
  • An inclusive parental leave policy that supports all parents and carers
  • 17.5% annual leave loading – yes, we’ll pay you extra to take a break!
  • Bonus end of year leave days – time off between Christmas and New Years, no annual leave necessary
  • Volunteer leave and charitable donation matching
  • A fitness reimbursement program – $$ to go towards your fitness expenses (memberships and at home equipment)
  • A flexible work reimbursement program - $$ to go towards your working from home and/or commuting expenses
  • Free EA games, of course!


Electronic Arts 소개
EA는 전 세계의 다양한 게임과 경험, 지역, 그리고 기회에 대한 광범위한 포트폴리오를 보유함에 있어 자랑스럽게 생각합니다. 당사는 적응력, 회복력, 창의성, 호기심을 중시합니다. 잠재력을 발휘하는 리더십부터 학습과 실험을 위한 공간을 만드는 것까지, 당사는 여러분이 훌륭한 일을 하고 성장의 기회를 추구할 수 있도록 힘을 실어드립니다.

EA는 신체적, 정서적, 재정적, 직업적, 지역 사회 복지를 강조하는 복리후생 프로그램으로 균형 잡힌 삶을 지원합니다. 당사의 패키지는 지역적 필요에 따라 맞춤형으로 구성되어 있으며, 의료 보험, 정신 건강 지원, 퇴직 연금, 유급 휴가, 가족 휴가, 무료 게임 등이 포함될 수 있습니다. 당사는 팀이 항상 최선을 다할 수 있는 환경을 육성합니다.

Electronic Arts는 동등한 고용 기회를 제공합니다. 채용에 관한 모든 결정은 인종, 피부색, 출신 국가, 혈통, 성별, 성 정체성 또는 성 표현, 성적 성향, 나이, 유전 정보, 종교, 장애, 질병, 임신, 결혼, 가족 상황, 군 복무 여부 또는 기타 법으로 보호되는 기타 특성과 관계없이 내려집니다. 당사는 또한 해당 법률에 따라 전과 기록이 있는 자격을 갖춘 지원자도 채용 대상으로 고려합니다. 또한, EA는 관련 법률에서 요구하는 대로 장애가 있는 자격을 갖춘 개인을 위한 직장 내 편의 시설을 마련합니다.