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일반 정보

지역: Stockholm, Stockholm County, Sweden 
역할 ID
210215
근로자 유형
Regular Employee
스튜디오/부서
EA Studios - DICE Stockholm
유연근무제
Hybrid

설명 및 참여 요건

Electronic Arts는 전 세계 플레이어와 팬들에게 영감을 불어넣을 차세대 엔터테인먼트 경험을 제작합니다. 여기에선 모든 이가 이야기의 일부가 됩니다. 전 세계를 연결하는 커뮤니티의 일부이자 창의력이 번창하고 새로운 관점을 제시하며 아이디어가 중요한 곳이며 모두가 플레이 제작에 참여할 수 있는 팀입니다.

Battlefield is a storied franchise renowned for uncompromising combat gameplay for over two decades. 100 million players and 5 billion hours played later, the Battlefield team is looking to define the future of the first-person shooter. United the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive and Ripple Effect have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA.

 

LET’S PUSH THINGS FORWARD

 

DICE is a creative studio with offices in Stockholm and Gothenburg. We believe in the power of diversity and welcome game creators from all backgrounds to collaborate with us as we unlock the potential for the future of Battlefield!

 

We’re always pushing to be at the forefront of creative entertainment - blending digital art, design, and technology to push boundaries. Our collaborative culture is fueled by passion, driving innovation and making a positive difference for our players and community.

 

At DICE, your ideas matter. We offer an inclusive space where you can thrive, be yourself, and grow alongside a team dedicated to making a meaningful impact to the world of gaming.

 

We’re all-in on the future and our most ambitious Battlefield yet. Want to be part of something special? Read on.

 

Level Design Supervisor 

Are you passionate about multiplayer shooters and excited to shape iconic Battlefield moments? EA DICE is looking for a Senior Level Designer to help lead the design of engaging, memorable multiplayer maps in collaboration with our global co-development (codev) partners. In this key role, you’ll report to the Studio Level Design Director and take ownership of the multiplayer map experience from concept to final polish.

This role is ideal for someone who enjoys working across teams, cultures, and time zones to shape gameplay experiences that millions of players will enjoy. You'll collaborate with multiple studios to guide the vision, pacing, and layout of multiplayer maps—helping bring the Battlefield experience to life across several unique environments.

 

What You’ll Do

  • Own the multiplayer map experience from initial concept through post-launch refinement, ensuring consistent quality and alignment with the project level design direction.
  • Lead and inspire international co-development teams, providing design direction, technical guidance, and design mentorship to deliver high-quality multiplayer experiences.
  • Partner closely with art, narrative, gameplay, and technical teams to deliver a cohesive, player-first experience across all disciplines.
  • Champion the design vision—balancing moment-to-moment action, long-term engagement, and strategic depth.
  • Teach and enforce design best practices, raising the overall quality bar across partner teams.
  • Facilitate clear, decisive communication across multiple studios, resolving design challenges with creative and technical solutions.
  • Provide hands-on contributions to level design when needed.
  • Drive innovation in map design, leveraging player feedback, data, and competitive analysis to evolve the Battlefield experience.

 

What We’re Looking For

  • 7+ years of multiplayer level design experience, including multiple shipped AAA titles in the shooter/action genre.
  • Proven track record of leading cross-disciplinary teams and delivering high-quality multiplayer content at scale.
  • Strong proficiency in blockout tools, iteration workflows, and proprietary or industry-standard level editors.
  • Demonstrated ability to set and maintain a creative vision while aligning diverse teams to that vision.
  • Exceptional communication skills with a collaborative, player-first mindset.
  • Experience working in multi-studio, co-development pipelines.
  • Strategic thinker with a proactive, solution-oriented approach to design challenges.

 



Electronic Arts 소개
EA는 전 세계의 다양한 게임과 경험, 지역, 그리고 기회에 대한 광범위한 포트폴리오를 보유함에 있어 자랑스럽게 생각합니다. 당사는 적응력, 회복력, 창의성, 호기심을 중시합니다. 잠재력을 발휘하는 리더십부터 학습과 실험을 위한 공간을 만드는 것까지, 당사는 여러분이 훌륭한 일을 하고 성장의 기회를 추구할 수 있도록 힘을 실어드립니다.

EA는 신체적, 정서적, 재정적, 직업적, 지역 사회 복지를 강조하는 복리후생 프로그램으로 균형 잡힌 삶을 지원합니다. 당사의 패키지는 지역적 필요에 따라 맞춤형으로 구성되어 있으며, 의료 보험, 정신 건강 지원, 퇴직 연금, 유급 휴가, 가족 휴가, 무료 게임 등이 포함될 수 있습니다. 당사는 팀이 항상 최선을 다할 수 있는 환경을 육성합니다.

Electronic Arts는 동등한 고용 기회를 제공합니다. 채용에 관한 모든 결정은 인종, 피부색, 출신 국가, 혈통, 성별, 성 정체성 또는 성 표현, 성적 성향, 나이, 유전 정보, 종교, 장애, 질병, 임신, 결혼, 가족 상황, 군 복무 여부 또는 기타 법으로 보호되는 기타 특성과 관계없이 내려집니다. 당사는 또한 해당 법률에 따라 전과 기록이 있는 자격을 갖춘 지원자도 채용 대상으로 고려합니다. 또한, EA는 관련 법률에서 요구하는 대로 장애가 있는 자격을 갖춘 개인을 위한 직장 내 편의 시설을 마련합니다.