콘텐츠로 건너뛰기

일반 정보

지역: Stockholm, Stockholm County, Sweden 
역할 ID
210554
근로자 유형
Regular Employee
스튜디오/부서
EA Studios - DICE Stockholm
유연근무제
Hybrid

설명 및 참여 요건

Electronic Arts는 전 세계 플레이어와 팬들에게 영감을 불어넣을 차세대 엔터테인먼트 경험을 제작합니다. 여기에선 모든 이가 이야기의 일부가 됩니다. 전 세계를 연결하는 커뮤니티의 일부이자 창의력이 번창하고 새로운 관점을 제시하며 아이디어가 중요한 곳이며 모두가 플레이 제작에 참여할 수 있는 팀입니다.

Battlefield is a storied franchise renowned for uncompromising combat gameplay for over two decades. 100 million players and 5 billion hours played later, the Battlefield team is looking to define the future of the first-person shooter. United the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive and Ripple Effect have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA.


LET'S PUSH THINGS FORWARD

DICE is a creative studio with offices in Stockholm and Gothenburg. We believe in the power of diversity and welcome game creators from all backgrounds to collaborate with us as we unlock the potential for the future of Battlefield!

We're always pushing to be at the forefront of creative entertainment - blending digital art, design, and technology to push boundaries. Our collaborative culture is fueled by passion, driving innovation and making a positive difference for our players and community.

At DICE, your ideas matter. We offer an inclusive space where you can thrive, be yourself, and grow alongside a team dedicated to making a meaningful impact to the world of gaming.

We're all-in on the future and our most ambitious Battlefield yet. Want to be part of something special? Read on.

Environment Artist

We're looking for an Environment Artist to join our team of content creators, shaping in-games worlds for the future. As an Environment Artist, you will help us take the visual quality of our games to the next level. On a daily basis you will report to the Lead Artist and Project Manager in your team, meeting to review work and discuss progress about project deliveries. We are looking for an accomplished professional with a positive drive.

Responsibilities

  • Create Immersive Environments: Design and develop expansive worlds, maps, and large-scale environments
  • Content Planning and Collaboration: Plan level content, estimate time, and prototype, working closely with designers and artists to ensure timely, high-quality delivery
  • Engage in Problem Solving: Collaborate with leads and seniors to discuss scope, solve technical and artistic challenges, and adhere to production schedules
  • Maintain Quality Standards: Ensure environments meet quality and technical standards, optimizing performance as necessary
  • Foster Feedback Culture: Actively seek and provide constructive feedback within the team
  • Collaborate with External Partners: Work closely with external partners, offering guidance and constructive feedback
  • Establish Structure and Documentation: Uphold naming conventions and documentation practices for clarity and consistency
  • Mentor and Support: Guide and support junior team members, fostering their growth and development
  • Cross-Team Collaboration: Work with lighters, level designers, and technical artists to ensure seamless communication and collaboration
  • Innovate and Share Knowledge: Contribute to developing future tools through testing, feedback and sharing knowledge and best practices with the art team


Requirements

  • Experienced Professional: Over 5 years of experience in the games industry
  • Artistic Excellence: Exceptional artistic skills with a keen eye for interpreting reference and concept art, creating realistic environments including terrain, set-dressing, backdrops, materials, and composition
  • Proficient in Game Engines: Experienced with leading real-time game engines like Frostbite or Unreal
  • Technically Passionate: Enthusiastic about the technical aspects of content creation, eager to explore new workflows and tools
  • Adaptable Problem Solver: Demonstrates adaptability and problem-solving skills in a dynamic environment, driving long-term improvement strategies
  • Collaborative Team Player: Thrives in a collaborative environment, solving problems through transparent communication and fostering efficient teamwork
  • Craft Contributor: Actively promotes a culture of learning and transparency within the craft
  • Industry Trend Aware: Keeps up with industry trends and advancements to ensure cutting-edge content creation
  • Extra merit - Familiarity with Battlefield's world and visual identity
  • Extra merit - Experience using procedural tools and Photogrammetry to create visually stunning natural landscapes


Electronic Arts 소개
EA는 전 세계의 다양한 게임과 경험, 지역, 그리고 기회에 대한 광범위한 포트폴리오를 보유함에 있어 자랑스럽게 생각합니다. 당사는 적응력, 회복력, 창의성, 호기심을 중시합니다. 잠재력을 발휘하는 리더십부터 학습과 실험을 위한 공간을 만드는 것까지, 당사는 여러분이 훌륭한 일을 하고 성장의 기회를 추구할 수 있도록 힘을 실어드립니다.

EA는 신체적, 정서적, 재정적, 직업적, 지역 사회 복지를 강조하는 복리후생 프로그램으로 균형 잡힌 삶을 지원합니다. 당사의 패키지는 지역적 필요에 따라 맞춤형으로 구성되어 있으며, 의료 보험, 정신 건강 지원, 퇴직 연금, 유급 휴가, 가족 휴가, 무료 게임 등이 포함될 수 있습니다. 당사는 팀이 항상 최선을 다할 수 있는 환경을 육성합니다.

Electronic Arts는 동등한 고용 기회를 제공합니다. 채용에 관한 모든 결정은 인종, 피부색, 출신 국가, 혈통, 성별, 성 정체성 또는 성 표현, 성적 성향, 나이, 유전 정보, 종교, 장애, 질병, 임신, 결혼, 가족 상황, 군 복무 여부 또는 기타 법으로 보호되는 기타 특성과 관계없이 내려집니다. 당사는 또한 해당 법률에 따라 전과 기록이 있는 자격을 갖춘 지원자도 채용 대상으로 고려합니다. 또한, EA는 관련 법률에서 요구하는 대로 장애가 있는 자격을 갖춘 개인을 위한 직장 내 편의 시설을 마련합니다.