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일반 정보

지역: Vancouver, British Columbia, Canada 
역할 ID
210877
근로자 유형
Intern - Temporary Employee
스튜디오/부서
Maxis
유연근무제
Hybrid

설명 및 참여 요건

Electronic Arts는 전 세계 플레이어와 팬들에게 영감을 불어넣을 차세대 엔터테인먼트 경험을 제작합니다. 여기에선 모든 이가 이야기의 일부가 됩니다. 전 세계를 연결하는 커뮤니티의 일부이자 창의력이 번창하고 새로운 관점을 제시하며 아이디어가 중요한 곳이며 모두가 플레이 제작에 참여할 수 있는 팀입니다.

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity and new perspectives are invited, and ideas matter. A team where everyone makes play happen.


Electronic Arts is looking for Bachelors students to join our world-class internship experience. For more information about our Emerging Talent Programme, visit https://www.ea.com/careers/interns-and-university-graduates 


We are looking for a Software Engineering Co-op to join our Lifestyle & Entertainment team. We are looking for a candidate with experience with games to join a veteran team of game developers who are excited to share their experience building AAA games.


This is a paid internship and is open to Canadian students who are set to graduate between December 2026 through June 2027. You will report into an AI Data Scientist for this Co-op.


Responsibilities of the Role:

  • Design, implement, and optimize machine learning models and algorithms to enhance AI-driven gameplay and content creation/recommendation systems.

  • Develop and maintain core AI tools, libraries, and infrastructure components supporting the end-to-end ML lifecycle from data processing to model deployment.

  • Design and implement cloud-based solutions using AWS, GCP, or Azure to support scalable, high-performance machine learning workloads.

  • Optimize performance, scalability, and cost efficiency of AI systems and deployed models in production environments.

  • Document and present findings through technical reports, demos, and presentations to internal stakeholders.

  • Contribute to knowledge sharing through internal publications, open-source engagement, or research initiatives where applicable.


Technical Qualifications:

  • Currently enrolled in a Bachelor’s or Master’s degree program in a related field.

  • Foundation in machine learning, deep learning, and data-driven system design.

  • Proficiency in Python, with experience in deep learning frameworks such as PyTorch

  • Familiarity with cloud platforms (AWS, GCP, or Azure) and cloud-native tools (e.g., Docker).

  • Experience deploying and managing machine learning models in real-time interactive applications.

  • Solid understanding of computer science fundamentals, including algorithms, data structures, and software design principles.


You must be available for a hybrid full-time paid internship out of EA Vancouver Area in the summer of 2026.


We are considering Bachelors students who are enrolled in an accredited degree programme in the summer of 2026, slated to graduate no earlier than December 2026. You must be legally authorised to work in Canada on a full-time basis during the 16-week internship. Visa sponsorship is not available for this position.


Please ensure that your graduation date is visible on your resume. 


About Electronic Arts

We're proud to have a portfolio of games and experiences, locations around the world, and opportunities across EA. We value creativity and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.


We adopt a holistic approach to our benefits programmes, emphasising physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.


Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, colour, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.



Electronic Arts 소개
EA는 전 세계의 다양한 게임과 경험, 지역, 그리고 기회에 대한 광범위한 포트폴리오를 보유함에 있어 자랑스럽게 생각합니다. 당사는 적응력, 회복력, 창의성, 호기심을 중시합니다. 잠재력을 발휘하는 리더십부터 학습과 실험을 위한 공간을 만드는 것까지, 당사는 여러분이 훌륭한 일을 하고 성장의 기회를 추구할 수 있도록 힘을 실어드립니다.

EA는 신체적, 정서적, 재정적, 직업적, 지역 사회 복지를 강조하는 복리후생 프로그램으로 균형 잡힌 삶을 지원합니다. 당사의 패키지는 지역적 필요에 따라 맞춤형으로 구성되어 있으며, 의료 보험, 정신 건강 지원, 퇴직 연금, 유급 휴가, 가족 휴가, 무료 게임 등이 포함될 수 있습니다. 당사는 팀이 항상 최선을 다할 수 있는 환경을 육성합니다.

Electronic Arts는 동등한 고용 기회를 제공합니다. 채용에 관한 모든 결정은 인종, 피부색, 출신 국가, 혈통, 성별, 성 정체성 또는 성 표현, 성적 성향, 나이, 유전 정보, 종교, 장애, 질병, 임신, 결혼, 가족 상황, 군 복무 여부 또는 기타 법으로 보호되는 기타 특성과 관계없이 내려집니다. 당사는 또한 해당 법률에 따라 전과 기록이 있는 자격을 갖춘 지원자도 채용 대상으로 고려합니다. 또한, EA는 관련 법률에서 요구하는 대로 장애가 있는 자격을 갖춘 개인을 위한 직장 내 편의 시설을 마련합니다.