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일반 정보

지역: Vancouver, British Columbia, Canada 
역할 ID
210908
근로자 유형
Intern - Temporary Employee
스튜디오/부서
CT - Infrastructure & Platform
유연근무제
Hybrid

설명 및 참여 요건

Electronic Arts는 전 세계 플레이어와 팬들에게 영감을 불어넣을 차세대 엔터테인먼트 경험을 제작합니다. 여기에선 모든 이가 이야기의 일부가 됩니다. 전 세계를 연결하는 커뮤니티의 일부이자 창의력이 번창하고 새로운 관점을 제시하며 아이디어가 중요한 곳이며 모두가 플레이 제작에 참여할 수 있는 팀입니다.

Join EA’s world-class Intern Experience! Connect, learn, and grow through immersive onboarding, hands-on work, and curated events designed to help you thrive. Along the way, you’ll build skills, form connections with interns across the company, and have fun alongside future industry leaders. Learn more: Early Careers - Official EA Site

About EA

EA creates immersive games enjoyed by millions worldwide across PC, console, mobile, and more. We support diverse business models, including digital downloads, subscriptions, and free-to-play.

Our Team

Production Infrastructure & Engineering builds the platforms, tools, and services that power game development and live operations at EA. We work across infrastructure, product, and services engineering to help teams build, launch, and operate high-quality experiences at scale. Our focus is on accelerating development, making operations more reliable, and platform capabilities easier for studios to adopt.

The Role

As a Technical Product Manager Intern, you will support Product Management across a portfolio of internal platforms and services used by EA studios and engineering teams. You will work across both product and services engineering, helping the team identify opportunities, define problems clearly, evaluate technical and business trade-offs, and shape solutions that improve the developer experience, operational efficiency, and platform adoption.

Responsibilities

  • Partner with Product Managers, Engineers, and internal stakeholders to understand problems, capture requirements, and translate needs into clear product outcomes.

  • Support product discovery by researching user pain points, current workflows, and platform opportunities across EA studios and internal engineering teams.

  • Analyze technical and business tradeoffs related to platform capabilities, adoption, reliability, usability, and operational efficiency.

  • Help define user stories, business cases, success metrics, and prioritization recommendations.

  • Contribute to product documentation, process flows, and stakeholder updates.

  • Evaluate how emerging technologies, including AI-assisted workflows, may improve internal developer and operational experiences.

  • Synthesize the findings into actionable recommendations for product and engineering teams.

Preferred Qualifications

  • Currently pursuing a Bachelor’s degree in Computer Science, Software Engineering, Information Systems, or a related technical field.

  • A minor, coursework, or demonstrated interest in business, product management, strategy, or entrepreneurship is a plus.

  • Strong interest in technical product management, platform products, developer tools, cloud infrastructure, AI enablement, or internal enterprise systems.

  • Working knowledge of one or more cloud platforms such as AWS, GCP, or Azure.

  • Familiarity with Kubernetes, containers, or modern infrastructure concepts.

  • Exposure to data, machine learning, or AI concepts, tools, or workflows

  • Strong analytical, written, and verbal communication skills.

  • Ability to break down ambiguous problems, ask good questions, and communicate structured recommendations.

  • Experience from coursework, projects, internships, research, or student organizations that demonstrates product thinking and technical curiosity.

At this time, we are considering Undergrad students who will be enrolled in an accredited degree program in the fall of 2026, slated to graduate no earlier than Spring 2027. Applicants must be legally authorized to work in Canada on a full-time basis during the 16-week internship. Visa sponsorship is not available for this position.


Please ensure that your graduation date is visible on your resume. 



Electronic Arts 소개
EA는 전 세계의 다양한 게임과 경험, 지역, 그리고 기회에 대한 광범위한 포트폴리오를 보유함에 있어 자랑스럽게 생각합니다. 당사는 적응력, 회복력, 창의성, 호기심을 중시합니다. 잠재력을 발휘하는 리더십부터 학습과 실험을 위한 공간을 만드는 것까지, 당사는 여러분이 훌륭한 일을 하고 성장의 기회를 추구할 수 있도록 힘을 실어드립니다.

EA는 신체적, 정서적, 재정적, 직업적, 지역 사회 복지를 강조하는 복리후생 프로그램으로 균형 잡힌 삶을 지원합니다. 당사의 패키지는 지역적 필요에 따라 맞춤형으로 구성되어 있으며, 의료 보험, 정신 건강 지원, 퇴직 연금, 유급 휴가, 가족 휴가, 무료 게임 등이 포함될 수 있습니다. 당사는 팀이 항상 최선을 다할 수 있는 환경을 육성합니다.

Electronic Arts는 동등한 고용 기회를 제공합니다. 채용에 관한 모든 결정은 인종, 피부색, 출신 국가, 혈통, 성별, 성 정체성 또는 성 표현, 성적 성향, 나이, 유전 정보, 종교, 장애, 질병, 임신, 결혼, 가족 상황, 군 복무 여부 또는 기타 법으로 보호되는 기타 특성과 관계없이 내려집니다. 당사는 또한 해당 법률에 따라 전과 기록이 있는 자격을 갖춘 지원자도 채용 대상으로 고려합니다. 또한, EA는 관련 법률에서 요구하는 대로 장애가 있는 자격을 갖춘 개인을 위한 직장 내 편의 시설을 마련합니다.