콘텐츠로 건너뛰기

일반 정보

지역: Orlando, Florida, United States of America 
  • 장소: Vancouver
  • 시/도:
  • 국가: Canada


역할 ID
211328
근로자 유형
Temporary Employee
스튜디오/부서
EA Studios - SPORTS
유연근무제
Hybrid

설명 및 참여 요건

Electronic Arts는 전 세계 플레이어와 팬들에게 영감을 불어넣을 차세대 엔터테인먼트 경험을 제작합니다. 여기에선 모든 이가 이야기의 일부가 됩니다. 전 세계를 연결하는 커뮤니티의 일부이자 창의력이 번창하고 새로운 관점을 제시하며 아이디어가 중요한 곳이며 모두가 플레이 제작에 참여할 수 있는 팀입니다.

Role: Experience Designer II

Location: Orlando, FL, USA | Vancouver, BC, CA

Remote Work Option: Hybrid - 3 days in the office


EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling video game franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, EA SPORTS FCNHL® hockey, NBA LIVE basketball, and EA SPORTS UFC.

Mako Mobile is an EA SPORTS unit responsible for the development and worldwide live operations of NBA Live Mobile and Madden Mobile. The Mako Studios team is founded on passion, innovation, and creativity with a mission to provide immersive sports gaming experiences built for mobile devices and played by millions of gamers around the world. Mako Studios is powered by global talent and looking for passionate and creative new team members to design the future of mobile gaming.


Do you love sports and wish you had the opportunity to make sports games on mobile look great for everyone to experience? We are looking for an Experience Designer II to join an established team of XDs on our Mobile Sports products. This unique role combines UI Visuals, UX, and graphic design fundamentals with emotive and expressive artwork to captivate players and enhance the overall gaming experience. This 12-month contract will give you the opportunity to help create and define many features from end to end: UX research, wireframes, visual mocks, motion visual targets, VFX, and finally, support implementation. These elements range from artistic compositions to complex UX studies.


As an Experience Designer II, you will work collaboratively with the Experience Design Director, Art Director, designers, artists, and engineers in diverse feature and live service teams. You will use your creativity, passion, and knowledge of visual design to develop engaging and leading-edge visual design content, solve complex problems, and build amazing experiences for our players.


RESPONSIBILITIES

  • Building highly collaborative relationships with a cross-disciplinary team and partner groups to set priorities for meaningful design solutions that meet player and business goals within technical constraints

  • Distilling user research, competitive analysis, and feedback into user-centered design goals

  • Collaborate with Artists, Designers, and Engineers to ensure that the features are of a very high quality and will enhance the overall player experience

  • Prepare UI and motion assets to be used by engineers in our game engine

  • Solid understanding of interaction design patterns and pattern systems for a product or a feature

  • Help in developing tools & refining pipelines for the XD production process

  • Framing and solving hard design problems informed by data

  • Evaluate, craft, and iterate end-to-end experiences, establishing thoughtful design solutions that are intuitive, scalable, and accessible.(e.g. layouts, information organization, typography, color theory, motion)

  • Create and refine prototypes of various fidelity (rapid, mid-fidelity, high-fidelity) to communicate intent and evaluate effectiveness.

  • Applying and establishing a set of design standards, documentation, and principles that are used alongside a design system of design interactions, patterns, and scalable components to build a consistent product

  • Applying psychological principles, ergonomics, and cognitive science to design holistic experiences for various abilities, motivations, and needs

  • Organizing, labeling, and structuring content in a way that is understandable for users/players to allow them to find and move through information and complete tasks

  • Helping teams empathize with users and advocating for usability and accessibility

  • Be part of the creation of the visual language of our mobile project, which includes layout, composition, iconography, typography, and brand expression.

  • Create high-fidelity UI screens and components that align with the product's experience goals, usability, and accessibility standards, and brand.

  • Conceptualizes theme-based items that users can earn and equip in-game


REQUIREMENTS

  • 3+ years of experience as an experience designer, interaction designer, product designer, or any other related experience

  • Experience designing intuitive consumer-facing content creation tools for a variety of devices or platforms

  • Proficient in Figma, Adobe Suite, and prototyping software.

  • Strong portfolio demonstrating user-centric, data-driven, visually appealing, and functional designs.

  • Conviction to sell your ideas, prototype quickly, and refine feedback.

  • Skilled in creating complex prototypes for player experience.

  • Proactive, outcome-oriented, and solution-driven.

  • Expert-level understanding of visual psychology, organizing principles, layouts, composition, typography, color theory, and accessibility.

  • You are comfortable presenting and rationalizing design strategy and decisions to diverse audiences, using these opportunities to educate and promote.

  • Empathetic and collaborative team player.

  • You understand the importance of gracefully and constructively providing and soliciting feedback, with suggestions and solutions for improving both the process and the project.

  • You have strong written and verbal communication.


REQUIREMENTS

  • Motion design experience (After Effects, Flash)

  • 3D design experience (Maya, C4D, KeyShot)

  • Game development experience with UI and UX pipelines

  • Passion for playing games.

  • Knowledge of American Football



Electronic Arts 소개
EA는 전 세계의 다양한 게임과 경험, 지역, 그리고 기회에 대한 광범위한 포트폴리오를 보유함에 있어 자랑스럽게 생각합니다. 당사는 적응력, 회복력, 창의성, 호기심을 중시합니다. 잠재력을 발휘하는 리더십부터 학습과 실험을 위한 공간을 만드는 것까지, 당사는 여러분이 훌륭한 일을 하고 성장의 기회를 추구할 수 있도록 힘을 실어드립니다.

EA는 신체적, 정서적, 재정적, 직업적, 지역 사회 복지를 강조하는 복리후생 프로그램으로 균형 잡힌 삶을 지원합니다. 당사의 패키지는 지역적 필요에 따라 맞춤형으로 구성되어 있으며, 의료 보험, 정신 건강 지원, 퇴직 연금, 유급 휴가, 가족 휴가, 무료 게임 등이 포함될 수 있습니다. 당사는 팀이 항상 최선을 다할 수 있는 환경을 육성합니다.

Electronic Arts는 동등한 고용 기회를 제공합니다. 채용에 관한 모든 결정은 인종, 피부색, 출신 국가, 혈통, 성별, 성 정체성 또는 성 표현, 성적 성향, 나이, 유전 정보, 종교, 장애, 질병, 임신, 결혼, 가족 상황, 군 복무 여부 또는 기타 법으로 보호되는 기타 특성과 관계없이 내려집니다. 당사는 또한 해당 법률에 따라 전과 기록이 있는 자격을 갖춘 지원자도 채용 대상으로 고려합니다. 또한, EA는 관련 법률에서 요구하는 대로 장애가 있는 자격을 갖춘 개인을 위한 직장 내 편의 시설을 마련합니다.