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일반 정보

지역: Stockholm, Stockholm County, Sweden 
역할 ID
211787
근로자 유형
Regular Employee
스튜디오/부서
EA Studios - DICE Stockholm
유연근무제
Hybrid

설명 및 참여 요건

Electronic Arts는 전 세계 플레이어와 팬들에게 영감을 불어넣을 차세대 엔터테인먼트 경험을 제작합니다. 여기에선 모든 이가 이야기의 일부가 됩니다. 전 세계를 연결하는 커뮤니티의 일부이자 창의력이 번창하고 새로운 관점을 제시하며 아이디어가 중요한 곳이며 모두가 플레이 제작에 참여할 수 있는 팀입니다.

Battlefield is a storied franchise renowned for uncompromising combat gameplay for over two decades. 100 million players and 5 billion hours played later, the Battlefield team is looking to define the future of the first-person shooter. United the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive and Ripple Effect have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA.

 

LET’S PUSH THINGS FORWARD

 

DICE is a creative studio with offices in Stockholm and Gothenburg. We believe in the power of diversity and welcome game creators from all backgrounds to collaborate with us as we unlock the potential for the future of Battlefield!

 

We’re always pushing to be at the forefront of creative entertainment - blending digital art, design, and technology to push boundaries. Our collaborative culture is fueled by passion, driving innovation and making a positive difference for our players and community.

 

At DICE, your ideas matter. We offer an inclusive space where you can thrive, be yourself, and grow alongside a team dedicated to making a meaningful impact to the world of gaming.

 

We’re all-in on the future and our most ambitious Battlefield yet. Want to be part of something special? Read on.


Role Overview

 

As a Senior Product Manager focusing on Live Services Monetization for Battlefield 6, you will play a key role in shaping and executing the vision, strategy, and implementation for best-in-class sustainable monetization within our live service ecosystem. You will work with cross-functional teams to help establish the core foundations of our live service and monetization strategy, ensuring Battlefield 6 delivers rewarding, player-first experiences that support long-term franchise growth.
 

Responsibilities

  • Live Service Monetization Strategy: Contribute to the execution of monetization strategy for Battlefield 6 by partnering with Creative, Analytics, Technology, Brand, Marketing, and Community teams to deliver data-driven and player-friendly solutions.
  • Team Support & Enablement: Work closely with multidisciplinary teams to help operationalize monetization and live service foundations, ensuring roadmaps are clear and projects are well-coordinated and executed.
  • Events & Live Ops: Support the planning and implementation of live service events and offers, collaborating with content teams to deliver compelling value to players while optimizing engagement and revenue outcomes.
  • Economy Ownership: Collaborate with team members and partners to optimize the in-game economy—including currency, progression, and pricing models—to foster a fair, engaging, and sustainable ecosystem.
  • Experimentation & Insights: Implement experimentation frameworks (such as A/B testing) to optimize live service offers, pricing, and content, and contribute to a culture of insight-driven iteration using in-game and external data.
  • Performance & Analytics: Define and monitor key performance indicators, supporting the measurement, analysis, and reporting of live service and monetization initiatives. Promote the integration of analytics and actionable insights across all aspects of the live service.
  • Player-Centric Advocacy: Advocate for the player’s perspective in all monetization and live operations initiatives, ensuring proposals are thoughtful, transparent, and support long-term community trust and satisfaction.
  • Competitive Analysis: Stay informed of live service and monetization trends across the industry, applying relevant learnings to Battlefield 6 and championing approaches that align with our players and brand.

 

Qualifications

  • 7+ years’ experience in product management, live services, or monetization strategy in gaming, technology, or entertainment.
  • Experience supporting cross-functional teams in launching, managing, and optimizing live service and monetization programs.
  • Extensive knowledge of monetization design, virtual economies, live operations, and engagement strategies for live service games.
  • Strong analytical skills with experience in A/B testing, data interpretation, and player behavior analytics.
  • Ability to balance business outcomes with player experience; strong advocate for player-first frameworks.
  • Excellent communication and collaboration skills; proven ability to work across creative, technical, and commercial teams.
  • Passion for gaming and live service experiences; familiarity with the Battlefield franchise is a plus.

 



Electronic Arts 소개
EA는 전 세계의 다양한 게임과 경험, 지역, 그리고 기회에 대한 광범위한 포트폴리오를 보유함에 있어 자랑스럽게 생각합니다. 당사는 적응력, 회복력, 창의성, 호기심을 중시합니다. 잠재력을 발휘하는 리더십부터 학습과 실험을 위한 공간을 만드는 것까지, 당사는 여러분이 훌륭한 일을 하고 성장의 기회를 추구할 수 있도록 힘을 실어드립니다.

EA는 신체적, 정서적, 재정적, 직업적, 지역 사회 복지를 강조하는 복리후생 프로그램으로 균형 잡힌 삶을 지원합니다. 당사의 패키지는 지역적 필요에 따라 맞춤형으로 구성되어 있으며, 의료 보험, 정신 건강 지원, 퇴직 연금, 유급 휴가, 가족 휴가, 무료 게임 등이 포함될 수 있습니다. 당사는 팀이 항상 최선을 다할 수 있는 환경을 육성합니다.

Electronic Arts는 동등한 고용 기회를 제공합니다. 채용에 관한 모든 결정은 인종, 피부색, 출신 국가, 혈통, 성별, 성 정체성 또는 성 표현, 성적 성향, 나이, 유전 정보, 종교, 장애, 질병, 임신, 결혼, 가족 상황, 군 복무 여부 또는 기타 법으로 보호되는 기타 특성과 관계없이 내려집니다. 당사는 또한 해당 법률에 따라 전과 기록이 있는 자격을 갖춘 지원자도 채용 대상으로 고려합니다. 또한, EA는 관련 법률에서 요구하는 대로 장애가 있는 자격을 갖춘 개인을 위한 직장 내 편의 시설을 마련합니다.