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지역: Hyderabad, Telangana, India 
역할 ID
213038
근로자 유형
Regular Employee
스튜디오/부서
CT - Infrastructure & Platform
유연근무제
Hybrid

설명 및 참여 요건

Electronic Arts는 전 세계 플레이어와 팬들에게 영감을 불어넣을 차세대 엔터테인먼트 경험을 제작합니다. 여기에선 모든 이가 이야기의 일부가 됩니다. 전 세계를 연결하는 커뮤니티의 일부이자 창의력이 번창하고 새로운 관점을 제시하며 아이디어가 중요한 곳이며 모두가 플레이 제작에 참여할 수 있는 팀입니다.

Software Engineer – I, Player & Developer Experience (PDE) - EA Digital Platform (EADP)

 

We are EA

Electronic Arts is more than you’ve ever realized. We’re more than a company, or a headline, or even a clever catchphrase – we’re a vibrant community of over 9,800 artists, storytellers, technologists and innovators working toward a shared vision: to inspire and unite through play.

 

While headquartered in Redwood City, EA's platform engineering, game development, and publishing operations take place in a network of locations, stretching from Shanghai to Stockholm, Melbourne to Vancouver, Redwood City to Hyderabad. No matter which of our locations you join, you’ll feel the energy and support of EA’s global brand, while immersing yourself in a culture that inspires you to thrive, take risks and dream big.

 

This is an especially great time for the video game industry, as we’re currently going through an exciting digital transformation. The global gaming audience has also never been bigger, with industry revenue projected to reach $295.6 billion by 2026.

 

Since its founding in 1982, EA has helped shape the way over 300 million registered players consume and enjoy interactive media. No other company can deliver EA’s portfolio of amazing games and services, across multiple platforms, to players around the world. It is an exciting era in games, and an exciting time to join the team at EA!

 

The Challenge Ahead:

EA’s Digital Platform (EADP) organization is responsible for driving critical technology decisions and investments for EA on a global basis, across all divisions and studio teams. Technology and engineering leadership at EA is critical to making the industry’s best games and services and the EADP team is leading the way to providing cross-platform infrastructure that will keep our consumers connected with our games anytime, anywhere with anyone.

 

Software Engineer – I , Player Development Experience (PDE) does at EA :

 

  • Provide technical leadership and be part of the technology team that designs and develops the application platforms and tools which provides best player and developer experience.
  • Own the core system quality attributes relating to product architecture, such as performance, scalability, security, availability, reliability etc.
  • Collaborate with Product management and game teams to understand the requirements which will enhance the capabilities of the system.
  • Drive brainstorming on the new products, tools and services required by EADP internal teams & Game Teams.
  • Evaluates emerging technologies and software products to determine feasibility and desirability of incorporating their capabilities within the company products.
  • Works as an Individual contributor (IC) and mentors the junior engineers technically and groom them to become experts in the technical area.
  • Hands-on in Coding and Testing and Deployment in large-scale environments.
  • Hands-on experience with building world-class applications, especially in a distributed system.

 

Responsibilities: 

  • Design and develop the application features considering the functionality, Performance, extensibility, Scalability, Reliability, Consistency, Observability, Usability, Testability, Completeness, maintainability and Security aspects
  • Review and validate feature requirements. Monitor or assess the performance budgets for the features allocated
  • Write good suite of unit tests. Focuses on preventing the introduction of defects during the software development process rather than finding defects after testing begins
  • Analyze and troubleshoot issues
  • Apply best software development practices
  • Able to work in a variety of technologies like Java, Python, Flink, Kafka, Redis, Grpc, Spring, Node.js, Couchbase, Mysql, Postgres, Prometheus, Kubernetes, Istio/Envoy, Docker, AWS  etc.
  • Collaboration with global teams to track and resolve issues
  • Prompt and high quality customer support on the queries/issues
  • Communicate the updates to the partners/stake holders
  • Communicate your ideas effectively to others within your team.
  • Write good user documents and design documents
  • Active participation in Sprint planning and task estimates
  • Learn and Support your team growth through active participation in code and design reviews
  • Continuous learning to efficiently solve new challenges and improve the system performance and robustness
  • Harmonize discordant views, find the best way forward and convince your team. Demonstrates resilience and navigate difficult situations with composure and tact.
  • Deliver high quality software & products with a Continuous Integration, Validation and Deployment methodology.
  • Extensively use open source products/tools and develop the systems for easy maintenance of code and deliver in smaller cycle time.

 

The next great EA Software Engineer - I also needs: 

  • Bachelor’s degree in Computer Science or higher
  • 1-3 years of relative experience
  • Must have experience building applications in a fast paced agile environment.
  • knowledge of building high performance, highly available, reliable, distributed systems software.
  • A strong background in Data Structures, Algorithms, Design patterns, analysis of algorithm complexity and efficient implementation of complex algorithms
  • Experience with software development tools such as source control systems, automated build systems, software validation systems, test harnesses, continuous integration & deployment. 
  • Development experience with cloud platforms such as Amazon Web Services, Azure, etc. is a definite plus.
  • Experience in big data systems will be an advantage 
  • Comes from a product development background.
  • Ability to work in an environment with high degree of ambiguity (previous start-up like experience could be helpful)
  • Excellent communication skills (oral and written) - able to communicate effectively with all levels of management as well as a geographically and culturally diverse technical organization.

 

Don’t Just Play It – Create It!

 



Electronic Arts 소개
EA는 전 세계의 다양한 게임과 경험, 지역, 그리고 기회에 대한 광범위한 포트폴리오를 보유함에 있어 자랑스럽게 생각합니다. 당사는 적응력, 회복력, 창의성, 호기심을 중시합니다. 잠재력을 발휘하는 리더십부터 학습과 실험을 위한 공간을 만드는 것까지, 당사는 여러분이 훌륭한 일을 하고 성장의 기회를 추구할 수 있도록 힘을 실어드립니다.

EA는 신체적, 정서적, 재정적, 직업적, 지역 사회 복지를 강조하는 복리후생 프로그램으로 균형 잡힌 삶을 지원합니다. 당사의 패키지는 지역적 필요에 따라 맞춤형으로 구성되어 있으며, 의료 보험, 정신 건강 지원, 퇴직 연금, 유급 휴가, 가족 휴가, 무료 게임 등이 포함될 수 있습니다. 당사는 팀이 항상 최선을 다할 수 있는 환경을 육성합니다.

Electronic Arts는 동등한 고용 기회를 제공합니다. 채용에 관한 모든 결정은 인종, 피부색, 출신 국가, 혈통, 성별, 성 정체성 또는 성 표현, 성적 성향, 나이, 유전 정보, 종교, 장애, 질병, 임신, 결혼, 가족 상황, 군 복무 여부 또는 기타 법으로 보호되는 기타 특성과 관계없이 내려집니다. 당사는 또한 해당 법률에 따라 전과 기록이 있는 자격을 갖춘 지원자도 채용 대상으로 고려합니다. 또한, EA는 관련 법률에서 요구하는 대로 장애가 있는 자격을 갖춘 개인을 위한 직장 내 편의 시설을 마련합니다.