Langkau ke kandungan

Maklumat Am

Lokasi: Vancouver, British Columbia, Canada 
ID Peranan
213823
Jenis Pekerja
Temporary Employee
Studio/Jabatan
EA Studios - EA Create
Pengaturan Kerja Fleksibel
Hybrid

Description & Requirements

Electronic Arts mencipta pengalaman hiburan tahap seterusnya yang memberi inspirasi kepada pemain dan peminat di seluruh dunia. Semua orang adalah sebahagian daripada kisah di sini. Sebahagian daripada komuniti yang terhubung merentasi dunia. Tempat di mana kreativiti berkembang maju, perspektif baharu di alu-alukan dan idea adalah penting. Satu pasukan di mana semua orang terlibat dalam permainan.

EA Create is a collective of content production teams partnering with EA Studios game teams to deliver outstanding visuals, audio and technology. Our teams consist of artists, engineers, technicians, designers and development directors. Worldwide, we combine our teams to form a global group of extraordinary individuals fueled by imagination and a unified passion for creating amazing visuals, sound and experiences. We are a diverse team, unified through collaboration, culture and craft.

The EA Create Capture team partners with development teams to provide motion and performance capture, 3D body and facial scanning, data processing, and virtual cinematography tools. We are looking for a Data Wrangler to join our team of experts at our Burnaby or Montreal studio.

This is a temporary contract position operating in a hybrid model, with at least three days per week in the office.

Role overview:

Data Wranglers are central to the Create Capture team, managing captured data flow through production pipelines and supporting coordination and information exchange between partners. They track shoots from pre-production through delivery and into post-production to maintain continuity across each stage.

Responsibilities:

  • You will report to the Data Wrangler Technician and collaborate with, and support, the Create Craft, Production, Acquisition, Animation, Blendshapes, and Tech Art teams.

  • You will validate and manage production data (ie. shot, talent and prop lists) to ensure accuracy and quality within databases.

  • You will prepare pre-shoot technical setups and support production activities across motion capture, scanning, and technical development.

  • You will oversee data workflows across the pipeline, including motion capture and scanning processes, and be an important resource for session setup and data transfer into post-production.

  • You will be the first contact for pipeline issues, troubleshooting failures and initiating mitigation plans or escalating where required.

  • You will support game development and animation teams in post-production, including coordination with partner teams.

  • You will manage data flow workflow and pipeline documentation, and help onboard new team members.

Qualifications:

  • You have demonstrated technical skills and a commitment to learning and improving pipeline processes and workflows.

  • You have knowledge of Monday.com to manage tasks and scheduling.

  • You have at least one year using ShotGrid to manage assets and workflows.

  • You are comfortable using proprietary tools.

  • You understand the purpose and effect of custom toolsets within the pipeline, and how they support end-to-end production workflows.

  • You maintain current knowledge of industry-standard file formats and best practices.

  • You have a working knowledge of technical dependencies across 3D scanning, motion capture, performance capture, and virtual cinematography.

  • You have coordinated schedules and dependencies to support smooth data flow through each stage of the pipeline.

  • You have used judgement to identify potential risks, and support resolution within the pipeline.

  • You have worked in a production environment with tight turnaround timelines and high asset volume, collaborating across teams.

  • You have managed large volumes of data and ensured accuracy and consistency.

Desirable experience:

  • You understand scriptwriting in Python.

  • You have knowledge of Maya, Adobe Bridge CC or Reality Capture.

  • You have worked as a Data Wrangler or On-set Digital Imaging Technician within VFX, film & TV Post-production coordination.



Tentang Electronic Arts
Kami berbangga mempunyai portfolio permainan dan pengalaman yang luas, lokasi di seluruh dunia dan peluang merentasi EA. Kami menghargai kebolehsuaian, ketahanan, kreativiti dan sifat ingin tahu. Daripada kepimpinan yang menyerlahkan potensi anda, kepada mewujudkan ruang untuk pembelajaran dan membuat uji kaji, kami memperkasakan anda untuk melakukan kerja-kerja yang hebat dan mengejar peluang untuk pertumbuhan.

Kami mengambil pendekatan yang holistik dengan program manfaat kami, memberi tumpuan kepada fizikal, emosi, kewangan, kerjaya, dan kesejahteraan komuniti untuk menyokong kehidupan yang seimbang. Pakej kami disesuaikan untuk memenuhi keperluan setempat dan mungkin merangkumi perlindungan penjagaan kesihatan, sokongan kesejahteraan mental, simpanan persaraan, cuti bergaji, cuti keluarga, permainan percuma dan banyak lagi. Kami memupuk persekitaran di mana pasukan kami sentiasa boleh membawa pengalaman terbaik mereka.

Electronic Arts adalah majikan peluang yang sama rata. Semua keputusan pekerjaan dibuat tanpa mengambil kira kaum, warna kulit, asal negara, keturunan, jantina, identiti atau penzahiran jantina, orientasi seksual, umur, maklumat genetik, agama, kecacatan, keadaan perubatan, kehamilan, status perkahwinan, status keluarga, status veteran, atau mana-mana ciri lain yang dilindungi oleh undang-undang. Kami juga akan mempertimbangkan pemohon pekerjaan berkelayakan yang mempunyai rekod jenayah selaras dengan undang-undang yang berkenaan. EA juga menyediakan tempat tinggal di tempat kerja untuk individu yang berkelayakan dengan kecacatan seperti yang dikehendaki oleh undang-undang yang berkenaan.