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Maklumat Am

Lokasi: Vancouver, British Columbia, Canada 
ID Peranan
215668
Jenis Pekerja
Temporary Employee
Studio/Jabatan
EA Studios - SPORTS
Pengaturan Kerja Fleksibel
Hybrid

Description & Requirements

Electronic Arts mencipta pengalaman hiburan tahap seterusnya yang memberi inspirasi kepada pemain dan peminat di seluruh dunia. Semua orang adalah sebahagian daripada kisah di sini. Sebahagian daripada komuniti yang terhubung merentasi dunia. Tempat di mana kreativiti berkembang maju, perspektif baharu di alu-alukan dan idea adalah penting. Satu pasukan di mana semua orang terlibat dalam permainan.

EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, FC soccer, NHL® hockey, and EA SPORTS UFC.

The EA SPORTS ART team is a global community of content creators covering Characters, Environments, Lighting, Project Management, Technical Art, and Visual Effects. Fueled by imagination and a unified passion to grow the love of sports for players worldwide, we push visual boundaries and create leading edge content. Serving our broad portfolio of sports titles, we craft amazing games for hundreds of millions of sports fans worldwide through inspiring visuals and immersive experiences. We are a diverse group that encourages team members to bring their unique perspectives and expertise to the table.

This team works onsite in our Burnaby office 3 days/week; Tuesday - Thursday. This is a 12-month contract to begin with and has the possibility of longer term employment. 


Who You Are:

Ideally, Lighters will have a background that combines art and technical skills. They typically have a degree in Computer Graphics, Computer Science, and Art-related subjects such as Photography or Computer Animation, Math, or Physics. They will also have solid experience in at least one of the 3D packages currently in use by the industry. These include Maya, Houdini, XSI and 3D Studio Max. Familiarity with other relevant programs are also a plus.

Your Responsibilities:

As a Lighter 2, you will leverage your artistic eye and technical expertise to create lighting that enhances atmosphere, realism, mood, and depth across a variety of scenes. Working closely with the Art Director, Lighting Lead, and cross-discipline partners, you will interpret high-level creative direction and translate it into high-quality lighting solutions that support the project's visual goals. You will consistently deliver mid-complexity tasks with a high standard of quality, making sound decisions when executing the finer details while balancing artistic intent with technical constraints. You will demonstrate strong problem-solving skills by breaking down complex challenges, troubleshooting issues effectively, and collaborating with the wider team to deliver benchmark-quality content that contributes to the overall player experience.


Your Qualifications:

  • 3+ years of experience lighting for video games
  • Experience with a 3D CG package (e.g., Maya, Mental Ray)
  • Delivers on mid-complexity tasks in collaboration with Lighting Lead and Art Director
  • Possess solid artistic skills, including a thorough understanding of color theory, composition, light, and form
  • Delivers technically optimal content, following established budgets and processes.
  • Collaborates with leads to prioritize and plan a backlog of tasks
  • Proactively raises issues and keeps the communication channels open to ensure all stakeholders are informed/consulted
  • Edits attributes of material, light, textures and render features to address critical feedback of visuals
  • Demonstrated understanding of rendering, lighting, shading networks, polygonal modeling, and texture UV's
  • You will also understand the physical characteristics of light and how it is simulated in a CG environment (physically based rendering)
  • Able to work from reference materials, identifying and translating key lighting details into applicable information
  • Should be able to work on interior and exterior scenes
  • Experience with film, photography or theater lighting is a plus


Tentang Electronic Arts
Kami berbangga mempunyai portfolio permainan dan pengalaman yang luas, lokasi di seluruh dunia dan peluang merentasi EA. Kami menghargai kebolehsuaian, ketahanan, kreativiti dan sifat ingin tahu. Daripada kepimpinan yang menyerlahkan potensi anda, kepada mewujudkan ruang untuk pembelajaran dan membuat uji kaji, kami memperkasakan anda untuk melakukan kerja-kerja yang hebat dan mengejar peluang untuk pertumbuhan.

Kami mengambil pendekatan yang holistik dengan program manfaat kami, memberi tumpuan kepada fizikal, emosi, kewangan, kerjaya, dan kesejahteraan komuniti untuk menyokong kehidupan yang seimbang. Pakej kami disesuaikan untuk memenuhi keperluan setempat dan mungkin merangkumi perlindungan penjagaan kesihatan, sokongan kesejahteraan mental, simpanan persaraan, cuti bergaji, cuti keluarga, permainan percuma dan banyak lagi. Kami memupuk persekitaran di mana pasukan kami sentiasa boleh membawa pengalaman terbaik mereka.

Electronic Arts adalah majikan peluang yang sama rata. Semua keputusan pekerjaan dibuat tanpa mengambil kira kaum, warna kulit, asal negara, keturunan, jantina, identiti atau penzahiran jantina, orientasi seksual, umur, maklumat genetik, agama, kecacatan, keadaan perubatan, kehamilan, status perkahwinan, status keluarga, status veteran, atau mana-mana ciri lain yang dilindungi oleh undang-undang. Kami juga akan mempertimbangkan pemohon pekerjaan berkelayakan yang mempunyai rekod jenayah selaras dengan undang-undang yang berkenaan. EA juga menyediakan tempat tinggal di tempat kerja untuk individu yang berkelayakan dengan kecacatan seperti yang dikehendaki oleh undang-undang yang berkenaan.