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Maklumat Am

Lokasi: Vancouver, British Columbia, Canada 
ID Peranan
212400
Jenis Pekerja
Regular Employee
Studio/Jabatan
EA Studios - EA Create
Pengaturan Kerja Fleksibel
On Site

Perihalan & Keperluan

Electronic Arts mencipta pengalaman hiburan tahap seterusnya yang memberi inspirasi kepada pemain dan peminat di seluruh dunia. Semua orang adalah sebahagian daripada kisah di sini. Sebahagian daripada komuniti yang terhubung merentasi dunia. Tempat di mana kreativiti berkembang maju, perspektif baharu di alu-alukan dan idea adalah penting. Satu pasukan di mana semua orang terlibat dalam permainan.

EA Create Capture is a highly engaged content creation team within EA Studios. Our content is created through multiple services which encompass motion capture, performance capture, 3D head scanning and body scanning for videogame titles developed by Electronic Arts (EA). We are adventurous and creative. We are courageous and we take chances. We are excited by pioneers who cut new paths and take on challenges with determination. We are a diverse team, unified through collaboration, culture and craft. We look for the best in everyone.

The EA Create Capture Acquisition team provides high-quality body and facial motion performances for in-game, cinematic and narrative sequences.


Role overview:

Our Vancouver-based Realtime Technician supports the motion capture Realtime needs for all of EA's game development teams worldwide. Reporting to the Capture Studio Manager, the Realtime Technician is a member of the Acquisition team - the crew that prepares and executes motion capture recording sessions - and is responsible for the acquisition of motion capture data. You will manage virtual aspects of motion capture sessions, including virtual cameras, environments and characters. You will also support the Realtime pipeline from pre-production to delivery, ensuring project goals are achieved. You have technical knowledge of motion capture Realtime process, hardware, software, data acquisition, tracking, and post processing pipelines.

This is a permanent full-time position based onsite at the EA Capture Vancouver studio.


Responsibilities:

  • Confirm necessary Realtime rigs, environments and post-production delivery needs ahead of recording sessions.

  • Ensure motion capture visualisation tools are receiving the live stream from Vicon's Shogun system. Additionally, ensure that character and prop rigs are set-up, environments are accurate, and virtual cameras are set-up and recording.

  • Work with motion capture and animation leads during prep/acquisition/post production phases to maintain visual targets while on-set.

  • Communicate Realtime requirements to SMEs and ensure quality and technical specifications of the captured data meet Post-Production and Development Team requirements, including file management protocols and naming convention accuracy.

  • Manage the successful offload/delivery of Realtime data.

  • Identify potential improvements to existing pipelines to increase their efficiency and quality.

  • Maintain Realtime documentation and contribute to post-mortems, providing feedback that helps improve process and data quality.

  • Help grow other team members by training them in the set-up and operation of Realtime.

  • As a member of the Acquisition team, participate in motion capture recording sessions including daily production prep, capture system set up, and general stage and equipment maintenance.


Qualifications:

  • Minimum 3 years of direct experience with each of the following:

    • Optical motion capture systems, Vicon favoured.

    • Realtime animation retargeting and related software, such as Motion Builder, Maya and Unreal Engine.

    • You've worked on-set in a related entertainment industry, such as Film, TV, Video games, or VFX. You are comfortable being on-set and with the pressures a live production environment.

Experience in some of the following areas is an asset but not required:

  • Scriptwriting in HSL or Python.

  • Audio and video production.

  • Carpentry or set construction.

  • Kinesiology.



Tentang Electronic Arts
Kami berbangga mempunyai portfolio permainan dan pengalaman yang luas, lokasi di seluruh dunia dan peluang merentasi EA. Kami menghargai kebolehsuaian, ketahanan, kreativiti dan sifat ingin tahu. Daripada kepimpinan yang menyerlahkan potensi anda, kepada mewujudkan ruang untuk pembelajaran dan membuat uji kaji, kami memperkasakan anda untuk melakukan kerja-kerja yang hebat dan mengejar peluang untuk pertumbuhan.

Kami mengambil pendekatan yang holistik dengan program manfaat kami, memberi tumpuan kepada fizikal, emosi, kewangan, kerjaya, dan kesejahteraan komuniti untuk menyokong kehidupan yang seimbang. Pakej kami disesuaikan untuk memenuhi keperluan setempat dan mungkin merangkumi perlindungan penjagaan kesihatan, sokongan kesejahteraan mental, simpanan persaraan, cuti bergaji, cuti keluarga, permainan percuma dan banyak lagi. Kami memupuk persekitaran di mana pasukan kami sentiasa boleh membawa pengalaman terbaik mereka.

Electronic Arts adalah majikan peluang yang sama rata. Semua keputusan pekerjaan dibuat tanpa mengambil kira kaum, warna kulit, asal negara, keturunan, jantina, identiti atau penzahiran jantina, orientasi seksual, umur, maklumat genetik, agama, kecacatan, keadaan perubatan, kehamilan, status perkahwinan, status keluarga, status veteran, atau mana-mana ciri lain yang dilindungi oleh undang-undang. Kami juga akan mempertimbangkan pemohon pekerjaan berkelayakan yang mempunyai rekod jenayah selaras dengan undang-undang yang berkenaan. EA juga menyediakan tempat tinggal di tempat kerja untuk individu yang berkelayakan dengan kecacatan seperti yang dikehendaki oleh undang-undang yang berkenaan.