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Maklumat Am

Lokasi: Birmingham, West Midlands, United Kingdom 
ID Peranan
209731
Jenis Pekerja
Regular Employee
Studio/Jabatan
EA Studios - SPORTS
Pengaturan Kerja Fleksibel
On Site

Perihalan & Keperluan

Electronic Arts mencipta pengalaman hiburan tahap seterusnya yang memberi inspirasi kepada pemain dan peminat di seluruh dunia. Semua orang adalah sebahagian daripada kisah di sini. Sebahagian daripada komuniti yang terhubung merentasi dunia. Tempat di mana kreativiti berkembang maju, perspektif baharu di alu-alukan dan idea adalah penting. Satu pasukan di mana semua orang terlibat dalam permainan.

Contract: Permanent. 

Location: Birmingham.

Work Model: Hybrid (3 days per week onsite).

Our award-winning Codemasters studio is looking for a Rendering Engineer to join the F1 team. Working in a passionate close-knit team with other engineers, designers and content creators, we’ll make sure your voice doesn’t get lost in the crowd. You’ll be part of a team delivering ‘AAA’ racing games within a studio that will value and recognize your contributions. You will help to re-invent and shape Codemasters’ boldest F1 racing title ever, from its creation to a genre-defining experience.

Our Rendering Engineers help bring the game’s visually rich real-world characters and environments to life. They are responsible for all technical aspects of the visual appearance of the game. The focus is on delivering the vision of the art and design teams to create remarkable, realistic, and emotionally engaging characters that enhance the player’s connection to the game.

Responsibilities:

Reporting to a Lead Engineer or Technical Director you will:

  • Take an active part in developing technical designs and implementations for multiple large rendering systems and features with a focus on in-game character development
  • Research and evaluate emerging rendering technologies and techniques to keep the game at the cutting edge of visual fidelity
  • Implement high quality code in a large codebase, within a cross discipline agile team and maintain and extend existing code in rendering areas, collaborating with other engine and feature teams as needed
  • Help to maintain high code standards across the engine development team
  • Work with the engineering, art and production teams to evaluate the technical feasibility of rendering systems, proactively contribute to and evaluate technical documentation and help define and manage scope
  • Test and refine systems and proactively support the automation of rendering feature testing across the team
  • Work with, support and advise engineers in other disciplines with the rendering systems you work on
  • Provide and review estimates for system development and report these to the team
  • Help to identify technical debt in multiple areas of the rendering and engine code and contribute to paying it off over the course of development
  • Help to identify dependencies between engine systems and requirements from feature teams to support development

Qualifications and Skills:

  • Expert C++ knowledge (ideally 4+ years).
  • Use of modern 3D graphics APIs on PC and console games (e.g. Direct 3D 12).
  • Experience writing shaders (HLSL/CG etc.) and GPU programming skills
  • Advanced 3D geometry, pure & applied maths
  • Advanced character rendering techniques
  • Parallel programming
  • Advanced lighting, data streaming and LOD techniques
  • Modern ray tracing APIs and techniques
  • Expert use of debugging and profiling tools

Bonus Qualifications and Skills:

  • Data driven, data oriented and object-oriented design
  • A degree in a relevant subject (e.g. Maths/Physics/CS/Game Tech), or comparable relevant experience
  • Ideally, at least 2 shipped, full-lifecycle game titles in a rendering related role
  • A collaborative approach to problem solving
  • A passion for learning and helping others to learn


Tentang Electronic Arts
Kami berbangga mempunyai portfolio permainan dan pengalaman yang luas, lokasi di seluruh dunia dan peluang merentasi EA. Kami menghargai kebolehsuaian, ketahanan, kreativiti dan sifat ingin tahu. Daripada kepimpinan yang menyerlahkan potensi anda, kepada mewujudkan ruang untuk pembelajaran dan membuat uji kaji, kami memperkasakan anda untuk melakukan kerja-kerja yang hebat dan mengejar peluang untuk pertumbuhan.

Kami mengambil pendekatan yang holistik dengan program manfaat kami, memberi tumpuan kepada fizikal, emosi, kewangan, kerjaya, dan kesejahteraan komuniti untuk menyokong kehidupan yang seimbang. Pakej kami disesuaikan untuk memenuhi keperluan setempat dan mungkin merangkumi perlindungan penjagaan kesihatan, sokongan kesejahteraan mental, simpanan persaraan, cuti bergaji, cuti keluarga, permainan percuma dan banyak lagi. Kami memupuk persekitaran di mana pasukan kami sentiasa boleh membawa pengalaman terbaik mereka.

Electronic Arts adalah majikan peluang yang sama rata. Semua keputusan pekerjaan dibuat tanpa mengambil kira kaum, warna kulit, asal negara, keturunan, jantina, identiti atau penzahiran jantina, orientasi seksual, umur, maklumat genetik, agama, kecacatan, keadaan perubatan, kehamilan, status perkahwinan, status keluarga, status veteran, atau mana-mana ciri lain yang dilindungi oleh undang-undang. Kami juga akan mempertimbangkan pemohon pekerjaan berkelayakan yang mempunyai rekod jenayah selaras dengan undang-undang yang berkenaan. EA juga menyediakan tempat tinggal di tempat kerja untuk individu yang berkelayakan dengan kecacatan seperti yang dikehendaki oleh undang-undang yang berkenaan.