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Perihalan & Keperluan
Battlefield is a storied franchise renowned for uncompromising combat gameplay for over two decades. 100 million players and 5 billion hours played later, the Battlefield team is looking to define the future of the first-person shooter. Comprised of 4 world-class studios across Criterion, DICE, Motive and Ripple Effect – all powered by the Foundational Tech team – what's forming on the horizon is a connected Battlefield universe filled with immersive experiences built on our unique DNA.
As a Senior Software Engineer, you will work at our Guildford office on a hybrid basis and report to the Criterion Head of Technology. You will also work with our build systems team based in North America.
Responsibilities:
- You will help us ensure that the game team has reliable builds for development and playtesting 
- Promote solutions to technical problems to close recurrent problems encountered by the dev team 
- Help Build tools to help improve workflows 
- Debug and diagnose issues across projects and code branches 
- Work with engineers, production, technical directors, and QA from multiple studios and cultures across time zones to ensure development stability 
- Ensure a stable environment for game developers in a multiple stream development environment 
Qualifications:
- Previous experience leading developers and managing a team, performing 1-2-1's and being part of performance evaluation 
- Knowledge of C# and CI solutions, perforce and build systems 
- Experience analysing and debugging the source of an issue across projects and branches 
- Comfortable relaying information across diverse departments including Production, QA, and leadership teams on build status and known issues; including across time zones 
- Satisfactory knowledge of C++ 
- Familiarity with Azure, JavaScript, and Jenkins would be beneficial 
