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Maklumat Am

Lokasi: Vancouver, British Columbia, Canada 
ID Peranan
208074
Jenis Pekerja
Regular Employee
Studio/Jabatan
EA Studios - SPORTS
Pengaturan Kerja Fleksibel
Hybrid

Perihalan & Keperluan

Electronic Arts mencipta pengalaman hiburan tahap seterusnya yang memberi inspirasi kepada pemain dan peminat di seluruh dunia. Semua orang adalah sebahagian daripada kisah di sini. Sebahagian daripada komuniti yang terhubung merentasi dunia. Tempat di mana kreativiti berkembang maju, perspektif baharu di alu-alukan dan idea adalah penting. Satu pasukan di mana semua orang terlibat dalam permainan.

EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, FIFA soccer, NHL® hockey, and EA SPORTS UFC.

The Advanced Technology Group is part of the EA SPORTS Tech organization, focused on developing cutting edge game features and engine enhancements in close collaboration with game and engine dev teams. Team members will be part of a cross-functional team tackling a variety of technical challenges beginning from proof of concept to implementation for titles across EA.  A key priority for this group is to partner with the Frostbite team, our Game teams, and our central art team to create meaningful user facing experiences and content workflow improvements.  This role will work on our strategic, multi-year project in unifying our Create-a-Player tools and experiences while innovating on the created character heads for all EA SPORTS titles.

As a Generalist Software Engineer, you will be a part of the game creation process, including architectural design, implementation, and debugging on multiple platforms—working on complex problems with Designers, Artists and other Engineers in domains including rendering, gameplay, audio, user interface, online, physics, databases, and tools. You will report to the team's manager and work with your peers on developing the game's foundation layer.

Your Responsibilities:

  • You will work on technical solutions covering main aspects of game-development, covering main areas of game development technologies, game features and optimizations of frame-rate and load-times

  • You will work with other domain owners to integrate and develop technologies into the game

  • You will analyze impact to above mentioned metrics throughout the development cycle

  • You will provide feedback, guidance and solutions for improvement and optimizations

Your Qualifications:

  • 6+ years of experience in C++ software development

  • Proficiency in integrating and maintaining large-scale systems covering multiple domains

  • Understanding of memory management, multithreaded job system and run-time optimization and job-based architectures might come in handy

  • Knowledge of assembler, scripting languages (Phyton, Lua) and C#

  • Experience with 3rd party APIs

  • Skills debugging complex applications

  • Strong understanding of geometry, linear algebra, calculus, and physics as they pertain to transformations and motions in 3D Space

  • Bachelor's degree in computer science or related field, or equivalent training and professional experience

  • Experience with any of these beneficial, but not required: XBOX and PlayStation platforms; Mobile, PC, or Cloud-based games, graphics libraries such as DirectX, OpenGL, or Metal



Tentang Electronic Arts
Kami berbangga mempunyai portfolio permainan dan pengalaman yang luas, lokasi di seluruh dunia dan peluang merentasi EA. Kami menghargai kebolehsuaian, ketahanan, kreativiti dan sifat ingin tahu. Daripada kepimpinan yang menyerlahkan potensi anda, kepada mewujudkan ruang untuk pembelajaran dan membuat uji kaji, kami memperkasakan anda untuk melakukan kerja-kerja yang hebat dan mengejar peluang untuk pertumbuhan.

Kami mengambil pendekatan yang holistik dengan program manfaat kami, memberi tumpuan kepada fizikal, emosi, kewangan, kerjaya, dan kesejahteraan komuniti untuk menyokong kehidupan yang seimbang dengan cuti berbayar dan cuti ibu bapa yang baharu, serta permainan percuma dan banyak lagi. Kami memupuk persekitaran di mana pasukan kami sentiasa boleh membawa pengalaman terbaik mereka.

Electronic Arts adalah majikan peluang yang sama rata. Semua keputusan pekerjaan dibuat tanpa mengambil kira kaum, warna kulit, asal negara, keturunan, jantina, identiti atau penzahiran jantina, orientasi seksual, umur, maklumat genetik, agama, kecacatan, keadaan perubatan, kehamilan, status perkahwinan, status keluarga, status veteran, atau mana-mana ciri lain yang dilindungi oleh undang-undang. Kami juga akan mempertimbangkan pemohon pekerjaan berkelayakan yang mempunyai rekod jenayah selaras dengan undang-undang yang berkenaan. EA juga menyediakan tempat tinggal di tempat kerja untuk individu yang berkelayakan dengan kecacatan seperti yang dikehendaki oleh undang-undang yang berkenaan.