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Maklumat Am

Lokasi: Los Angeles - Chatsworth, California, United States of America 
  • Lokasi: Vancouver - Great Northern Way
  • Negeri: British Columbia
  • Negara: Canada

  • Lokasi: Madison
  • Negeri: Wisconsin
  • Negara: United States of America


ID Peranan
215900
Jenis Pekerja
Temporary Employee
Studio/Jabatan
EA Studios - Respawn
Pengaturan Kerja Fleksibel
Hybrid

Description & Requirements

Electronic Arts mencipta pengalaman hiburan tahap seterusnya yang memberi inspirasi kepada pemain dan peminat di seluruh dunia. Semua orang adalah sebahagian daripada kisah di sini. Sebahagian daripada komuniti yang terhubung merentasi dunia. Tempat di mana kreativiti berkembang maju, perspektif baharu di alu-alukan dan idea adalah penting. Satu pasukan di mana semua orang terlibat dalam permainan.

Sound Designer 

Temporary: 12 Month Term

Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. We truly love what we do and want to share our passion with players worldwide.

Our shipped titles include the critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order, Star Wars™ Jedi: Survivor, and Medal of Honor: Above and Beyond. Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry.

We're looking for a Sound Designer to join our team and help us deliver our next incredible experience for players. 

Note: (1) This role does not involve music composition. (2) This role falls under Respawn's hybrid work model which will require onsite presence at one of EA's hub studios.  Preference will be given to those candidates who can be stationed in Chatsworth, CA. 

Responsibilities

  • Design and edit interactive sound effects for gameplay systems, characters, abilities, environments, and UI using Reaper.

  • Integrate and tune audio assets using Wwise, Unreal Engine, and proprietary tools.

  • Use creative audio processing to craft sounds that are clear, impactful, and responsive in gameplay, and support the narrative.

  • Balance, mix, and troubleshoot sounds in-game to ensure clarity, consistency, and performance.

  • Collaborate with other departments to ensure audio supports gameplay and narrative intent.

  • Maintain audio standards through asset management, naming conventions, documentation, improving audio pipelines, and implementation of best practices.


 Qualifications

  • 2+ years of professional game audio experience, preferably on AAA titles. Experience contributing to at least one shipped title is preferred.

  • Strong sound design abilities combined with an understanding of technical audio systems and workflows.

  • Ability to independently own audio content for small- to medium-sized gameplay features. 

  • Skilled at integrating audio using game engines and audio middleware, especially Unreal Engine and Wwise.

  • Proficiency with DAWs, audio editing tools, and plugins, with preferable experience using Reaper and standard plugin suites such as Fabfilter/Soundtoys/etc.

  • Ability to quickly learn new in-house audio tools and workflows.

  • Detail driven and has ability to conform to project standards like naming conventions, implementation best practices, and style considerations.

  • Able to communicate effectively within and outside of the Audio Team.

  • Enthusiastic about game audio.

  • Strong communication and collaboration skills with both audio and cross-disciplinary teams.


As part of your application, please provide:

  • An up-to-date resume and cover letter

  • A show-reel demonstrating your skills

  • As part of the application process, we may ask you to perform a sound test.



Tentang Electronic Arts
Kami berbangga mempunyai portfolio permainan dan pengalaman yang luas, lokasi di seluruh dunia dan peluang merentasi EA. Kami menghargai kebolehsuaian, ketahanan, kreativiti dan sifat ingin tahu. Daripada kepimpinan yang menyerlahkan potensi anda, kepada mewujudkan ruang untuk pembelajaran dan membuat uji kaji, kami memperkasakan anda untuk melakukan kerja-kerja yang hebat dan mengejar peluang untuk pertumbuhan.

Kami mengambil pendekatan yang holistik dengan program manfaat kami, memberi tumpuan kepada fizikal, emosi, kewangan, kerjaya, dan kesejahteraan komuniti untuk menyokong kehidupan yang seimbang. Pakej kami disesuaikan untuk memenuhi keperluan setempat dan mungkin merangkumi perlindungan penjagaan kesihatan, sokongan kesejahteraan mental, simpanan persaraan, cuti bergaji, cuti keluarga, permainan percuma dan banyak lagi. Kami memupuk persekitaran di mana pasukan kami sentiasa boleh membawa pengalaman terbaik mereka.

Electronic Arts adalah majikan peluang yang sama rata. Semua keputusan pekerjaan dibuat tanpa mengambil kira kaum, warna kulit, asal negara, keturunan, jantina, identiti atau penzahiran jantina, orientasi seksual, umur, maklumat genetik, agama, kecacatan, keadaan perubatan, kehamilan, status perkahwinan, status keluarga, status veteran, atau mana-mana ciri lain yang dilindungi oleh undang-undang. Kami juga akan mempertimbangkan pemohon pekerjaan berkelayakan yang mempunyai rekod jenayah selaras dengan undang-undang yang berkenaan. EA juga menyediakan tempat tinggal di tempat kerja untuk individu yang berkelayakan dengan kecacatan seperti yang dikehendaki oleh undang-undang yang berkenaan.