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Description & Requirements
Important Note: This team works onsite at EA Vancouver (Burnaby office). Applicants are required to work onsite 3 days, Tuesday - Thursday every week.
EA SPORTS is one of the most iconic brands in entertainment - connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.
EA SPORTS NHL has revolutionized sports gaming for millions of players worldwide. We’ve pioneered award-winning creative technology and experiences to connect players to the speed, skill, and heart of the NHL. The EA SPORTS NHL franchise is founded on passion and new ideas. Located in Vancouver, British Columbia, the team is composed of diverse talent dedicated to creating on-ice experiences that connect gamers around the world through play. If you're a creative pioneer with a passion for your craft, this will be more than a job. It’ll be what you love.
As part of our NHL, the Technical Art Team helps push visual boundaries and experiences for our players. We invest in future technologies, shared tooling, and production workflows. We combine creativity and imagination with technical expertise. We are a diverse group that encourages team members to bring their unique perspectives and expertise to work every day.
Your Responsibilities:
The Technical Artist plays a critical role in advancing how our teams deliver world-class experiences. Reporting to the Technical Art Director you'll be responsible for helping drive quality at scale, owning runtime performance and optimization across multiple platforms. You’ll collaborate closely with our rendering engineers and art leads to build, test, refine and debug anything that comes between that perfect blend of visual quality and high performance.
Candidates may come from Art, Design, Mathematics, Engineering, or Computer Science, but you must be comfortable operating at the intersection of creativity and technology. Most importantly, you bring a genuine curiosity and enthusiasm for emerging technologies like Generative AI and Machine Learning and their transformative capabilities.
Your Qualifications:
- At least 5+ years of games production experience
- A bachelor’s degree (or equivalent experience) in a related field.
- Effective at communicating with different audiences: artists, engineers, managers.
- Proficient in visual (e.g. Shader Graphs, Blueprints) or textual (Python, C#) scripting/programming (C++ is a bonus but is not required)
- Proficient with graphics debuggers/profilers (PIX, RenderDoc) and memory/runtime resource management
- A solutions-provider, especially as it pertains to testing and debugging technical issues.
- Experience with asset optimization challenges/techniques.
- A willingness to jump into the unknown and solve new problems to resolve technical challenges and limitations.
- Proficiency with commercial game engines/editors like Unity/Unreal is a plus.
- Proven track record of—or strong affinity for—integrating emerging AI technologies into development or creative pipelines to drive innovation and efficiency
- A Passion for Games!