Langkau ke kandungan

Maklumat Am

Lokasi: Montreal, Quebec, Canada 
ID Peranan
215874
Jenis Pekerja
Regular Employee
Studio/Jabatan
EA Studios - Motive Montreal
Pengaturan Kerja Fleksibel
Hybrid

Description & Requirements

Electronic Arts mencipta pengalaman hiburan tahap seterusnya yang memberi inspirasi kepada pemain dan peminat di seluruh dunia. Semua orang adalah sebahagian daripada kisah di sini. Sebahagian daripada komuniti yang terhubung merentasi dunia. Tempat di mana kreativiti berkembang maju, perspektif baharu di alu-alukan dan idea adalah penting. Satu pasukan di mana semua orang terlibat dalam permainan.

Our motive is to create innovative action games within iconic worlds where every player feels like the hero. Let's say that again - iconic worlds, where every player feels like the hero. Our passion has taken us from imagining dogfighter pilots in Star Wars™: Squadrons, to re-creating Isaac Clarke onboard the Ishimura in Dead Space™, and now to building an original Iron Man action-adventure video game.

 

We believe in sharing our passion with our community, and with each other by having transparent discussions, by practicing an inclusive culture, and by nurturing a continuous growth mindset. Our approach feels simple, but it leads to the best work of our careers, and as a team, building unique and immersive experiences.


Motive is looking for a Technical UI Designer to join our Iron Man team and help design, implement, and perfect our HUD and menu interfaces on Unreal Engine 5.

As a Technical UI Designer, you will report to a Lead Technical Experience Designer and work with UX Design, Art, and Programming, and serve as a nexus for UI implementation in the game. You will work with Unreal Engine, using visual scripting to bring the art, motion graphics, and UX of the game to life at AAA standards of quality. You are comfortable taking ownership of features from concept to ship, iterating based on feedback, and advocating for best practices throughout the production cycle. Our ultimate goal is to make the player's experience as intuitive and appealing as possible.

Responsibilities:

  • You will implement user interfaces using Unreal Engine's visual scripting tools.

  • You will build upon wireframes and design docs, then iterate to achieve a visual target and a user experience.

  • You will work with your peers in UI Art, UX Design, Game Design, and Programming to bring amazing interfaces to life.

Required Skills and Qualifications:

  • Experience implementing in-game UI features, including screens, widgets, logic, and data flows, in a professional game development environment, specifically in Unreal Engine

  • Technical and logical reasoning skills, with experience delivering AAA-quality UI features

  • Experience with UI/UX design principles, including typography, layout, motion, and visual fidelity

  • Proficiency in rapid prototyping to test and improve on UI concepts independently, from ideation through implementation

  • Commitment to accessibility and inclusive design, with experience creating player experiences that are usable by all

  • Excellent attention to detail and ability to maintain and refine features throughout the production cycle

  • Collaborative mindset with an ability to work alongside engineers, scripters, UX designers, UI artists, producers, and directors

  • Document features, participate in design and code reviews, and advocate for best practices

  • Willingness to grow within an experienced team

Experience:

  • Minimum 2 years of professional experience in game development, working within game engines on AA or AAA titles

  • Experience collaborating across departments (gameplay, engineering, design, and art) to deliver high-quality UI features

  • Hands-on experience shipping at least one feature or UI component in a released game, with ownership from implementation to delivery

Bonus Skills:

  • Familiarity with other UI systems such as Unity UI, Flash, ImGui, WPF, and Qt.

  • Experience working with proprietary tech stacks or influencing UI frameworks within a large-scale project

  • Experience working with C++



Tentang Electronic Arts
Kami berbangga mempunyai portfolio permainan dan pengalaman yang luas, lokasi di seluruh dunia dan peluang merentasi EA. Kami menghargai kebolehsuaian, ketahanan, kreativiti dan sifat ingin tahu. Daripada kepimpinan yang menyerlahkan potensi anda, kepada mewujudkan ruang untuk pembelajaran dan membuat uji kaji, kami memperkasakan anda untuk melakukan kerja-kerja yang hebat dan mengejar peluang untuk pertumbuhan.

Kami mengambil pendekatan yang holistik dengan program manfaat kami, memberi tumpuan kepada fizikal, emosi, kewangan, kerjaya, dan kesejahteraan komuniti untuk menyokong kehidupan yang seimbang. Pakej kami disesuaikan untuk memenuhi keperluan setempat dan mungkin merangkumi perlindungan penjagaan kesihatan, sokongan kesejahteraan mental, simpanan persaraan, cuti bergaji, cuti keluarga, permainan percuma dan banyak lagi. Kami memupuk persekitaran di mana pasukan kami sentiasa boleh membawa pengalaman terbaik mereka.

Electronic Arts adalah majikan peluang yang sama rata. Semua keputusan pekerjaan dibuat tanpa mengambil kira kaum, warna kulit, asal negara, keturunan, jantina, identiti atau penzahiran jantina, orientasi seksual, umur, maklumat genetik, agama, kecacatan, keadaan perubatan, kehamilan, status perkahwinan, status keluarga, status veteran, atau mana-mana ciri lain yang dilindungi oleh undang-undang. Kami juga akan mempertimbangkan pemohon pekerjaan berkelayakan yang mempunyai rekod jenayah selaras dengan undang-undang yang berkenaan. EA juga menyediakan tempat tinggal di tempat kerja untuk individu yang berkelayakan dengan kecacatan seperti yang dikehendaki oleh undang-undang yang berkenaan.