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Maklumat Am

Lokasi: Vancouver, British Columbia, Canada 
ID Peranan
209920
Jenis Pekerja
Temporary Employee
Studio/Jabatan
EA Studios - SPORTS
Pengaturan Kerja Fleksibel
Hybrid

Perihalan & Keperluan

Electronic Arts mencipta pengalaman hiburan tahap seterusnya yang memberi inspirasi kepada pemain dan peminat di seluruh dunia. Semua orang adalah sebahagian daripada kisah di sini. Sebahagian daripada komuniti yang terhubung merentasi dunia. Tempat di mana kreativiti berkembang maju, perspektif baharu di alu-alukan dan idea adalah penting. Satu pasukan di mana semua orang terlibat dalam permainan.

Technical Interface Designer at EA SPORTS FC

EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to sports. We believe our future is to build joyful experiences and push the boundaries of our games.

After nearly 30 years of creating genre-defining, interactive football experiences with the world's largest football entertainment platform, EA SPORTS FIFA, we rebranded to EA SPORTS FC. This marks the future of football from EA SPORTS as we strive to take global football experiences to new heights on behalf of football fans everywhere.

WHAT WE DO?

Experience design strives to innovate and create new, authentic experiences that bring joy, inclusivity, and immersion to a global community of fans. 

WHAT WILL YOU DO?

The Technical Interface Designer (TID) bridges the gap between artists and software engineers by combining artistic skills with programming expertise. As part of the Experience Design Team (XD), you'll collaborate closely with designers, producers, and engineers. You'll have the unique opportunity to establish best practices and drive innovation. You'll work with both legacy and new UI technologies to create exceptional experiences for FC players. Join us to shape the future of gaming interfaces, balancing legacy systems with pioneering advancements in UI design with EA’s frostbite engine. 

YOUR ROLE:

  • Integration of screens and components from mockups provided by the design team.

  • While your role will initially focus on supporting animations and UI using legacy technologies, such as Flash-based ActionScript and XML, the ultimate goal is to help us transition and integrate these experiences into EA’s new internal technology built on the Frostbite engine.

  • Maintain best practices in code and design implementation.

  • You'll seamlessly implement motion demos into the game, focusing on UI animations and effects using our proprietary game engine to enhance the front end and HUD for an immersive player experience.

  • Apply proper UI optimization techniques in design assets.

  • Quickly identify and debug art and animation related issues

  • Collaborate closely with experience design, production, and engineering to bridge design vision and implementation, ensuring alignment from concept to execution.

  • Document tools and workflows on the internal Wiki.

  • High fidelity rapid prototyping for UX evaluation.

WHAT WERE LOOKING FOR:

  • 3+ years of technical skills, and ability to quickly learn new proprietary production tools and workflow.

  • Adept or be able to quickly learn various programming techniques and design patterns such as Model-View-ViewModel (MVVM). 

  • Familiar with markup languages such as XML.

  • Proficient with Adobe Photoshop, Figma,  After Effects, and other graphics and animation applications.

  • 1+ years of experience creating 3D motion graphics or interfaces using game engines like Unreal, Unity, or proprietary engines.

  • Experience utilizing the Entity Component System (ECS) pattern in engines such as Unity.

  • Good understanding of user experience, design patterns and user interactions with digital products. Ability to advocate delightful experiences.

  • Skilled in visual animation and programming, with the ability to create dynamic and engaging visual content through scripting and animation techniques.

NICE TO HAVE

  • Understanding of user experience principles.

  • Understanding of revision version control software. Knowledge of Perforce is ideal.

  • Understanding or knowledge of C++.

  • Degree in a relevant visual art or technical subject highly desired (e.g. BSc Computer Science or Game Programming , Game Art and Design Diploma).

If this resonates with you and you have something to contribute, please contact us, even if you don't meet all of the criteria above.

*Please include a portfolio link and password if applicable. Also, please be prepared to show recent accomplishments/processes/case studies/projects.



Tentang Electronic Arts
Kami berbangga mempunyai portfolio permainan dan pengalaman yang luas, lokasi di seluruh dunia dan peluang merentasi EA. Kami menghargai kebolehsuaian, ketahanan, kreativiti dan sifat ingin tahu. Daripada kepimpinan yang menyerlahkan potensi anda, kepada mewujudkan ruang untuk pembelajaran dan membuat uji kaji, kami memperkasakan anda untuk melakukan kerja-kerja yang hebat dan mengejar peluang untuk pertumbuhan.

Kami mengambil pendekatan yang holistik dengan program manfaat kami, memberi tumpuan kepada fizikal, emosi, kewangan, kerjaya, dan kesejahteraan komuniti untuk menyokong kehidupan yang seimbang. Pakej kami disesuaikan untuk memenuhi keperluan setempat dan mungkin merangkumi perlindungan penjagaan kesihatan, sokongan kesejahteraan mental, simpanan persaraan, cuti bergaji, cuti keluarga, permainan percuma dan banyak lagi. Kami memupuk persekitaran di mana pasukan kami sentiasa boleh membawa pengalaman terbaik mereka.

Electronic Arts adalah majikan peluang yang sama rata. Semua keputusan pekerjaan dibuat tanpa mengambil kira kaum, warna kulit, asal negara, keturunan, jantina, identiti atau penzahiran jantina, orientasi seksual, umur, maklumat genetik, agama, kecacatan, keadaan perubatan, kehamilan, status perkahwinan, status keluarga, status veteran, atau mana-mana ciri lain yang dilindungi oleh undang-undang. Kami juga akan mempertimbangkan pemohon pekerjaan berkelayakan yang mempunyai rekod jenayah selaras dengan undang-undang yang berkenaan. EA juga menyediakan tempat tinggal di tempat kerja untuk individu yang berkelayakan dengan kecacatan seperti yang dikehendaki oleh undang-undang yang berkenaan.