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Maklumat Am

Lokasi: Guildford, Surrey, United Kingdom 
ID Peranan
212930
Jenis Pekerja
Regular Employee
Studio/Jabatan
EA Studios - Criterion Games
Pengaturan Kerja Fleksibel
Hybrid

Description & Requirements

Electronic Arts mencipta pengalaman hiburan tahap seterusnya yang memberi inspirasi kepada pemain dan peminat di seluruh dunia. Semua orang adalah sebahagian daripada kisah di sini. Sebahagian daripada komuniti yang terhubung merentasi dunia. Tempat di mana kreativiti berkembang maju, perspektif baharu di alu-alukan dan idea adalah penting. Satu pasukan di mana semua orang terlibat dalam permainan.
We are EA
Battlefield is a storied franchise renowned for uncompromising combat gameplay for over two decades. 100 million players and 5 billion hours played later, the Battlefield team is looking to define the future of the first-person shooter. United the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive and Ripple Effect - all powered by the Battlefield Central Technology (BCT) team - have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA.

Criterion
At Criterion Games we cherish our rich, award-winning, history of crafting quality games with joy and passion. You’ll find us playing, creating, breathing, and talking games. As we look to the future, we're excited to continue innovating and being part of building the future of Battlefield.

We believe that healthy and engaged teams are the key to building great games, so we place enormous value on collaboration, fresh ideas, and diverse perspectives. Criterion is a place where you can unleash your creativity and be part of something extraordinary. Your unique input is welcome here!

We’re all-in on the future and our most ambitious Battlefield yet. Want to be part of something special? Read on.

The Mission
Criterion Games is seeking a UX Designer to help shape the future of the Battlefield franchise.

This role is ideal for a designer who has mastered the fundamentals and is ready to own feature areas, drive design strategy, and elevate player experience in a world-class FPS.

You’ll partner with senior designers and cross-functional teams to translate complex player needs into intuitive, high-fidelity interface systems.

What You'll Do:
  • You will report directly into the UX Director.
  • Own, identified parts of the game, and take responsibility for ensuring your experiences meet our UX/Game Design and Artistic goals.
  • Gather and elicit requirements, with Game Design and Franchise teams.
  • Work with our dedicated UX Research team to construct and document research that informs design decisions, at all stages of the development cycle
  • Design player experiences using standard UX tools (personas, journeys, wireframes, interaction design, information architecture, prototypes, metrics).
  • Lead your UX designs, and work with the entire team to bring these experiences to life throughout the development lifecycle, and find pragmatic solutions when challenges arise.


What We're Looking For:
  • Passionate about computer games, player experience and the UCD process.
  • 4+ years of professional user centered design experience.
  • Full knowledge of the theoretical and practical UX design rules (e.g. heuristics), with evidence of application.
  • You will have demonstrated the ability to use a tool such as Figma, to create detailed UI specifications, including interaction design; information architecture; important visual elements (although not a Visual Designer)
  • Experience with UX Research methodologies (e.g. personas versus segments, journey mapping versus use cases, quantitative versus qualitative) When to use one over another, and how to reduce bias.
  • Committed to inclusive design, including accessibility.
  • You do not have to have made a video game before (personally or professionally), but do tell us if you have.


Optional Bonus Level:
  • You have designed for a AAA game.


Tentang Electronic Arts
Kami berbangga mempunyai portfolio permainan dan pengalaman yang luas, lokasi di seluruh dunia dan peluang merentasi EA. Kami menghargai kebolehsuaian, ketahanan, kreativiti dan sifat ingin tahu. Daripada kepimpinan yang menyerlahkan potensi anda, kepada mewujudkan ruang untuk pembelajaran dan membuat uji kaji, kami memperkasakan anda untuk melakukan kerja-kerja yang hebat dan mengejar peluang untuk pertumbuhan.

Kami mengambil pendekatan yang holistik dengan program manfaat kami, memberi tumpuan kepada fizikal, emosi, kewangan, kerjaya, dan kesejahteraan komuniti untuk menyokong kehidupan yang seimbang. Pakej kami disesuaikan untuk memenuhi keperluan setempat dan mungkin merangkumi perlindungan penjagaan kesihatan, sokongan kesejahteraan mental, simpanan persaraan, cuti bergaji, cuti keluarga, permainan percuma dan banyak lagi. Kami memupuk persekitaran di mana pasukan kami sentiasa boleh membawa pengalaman terbaik mereka.

Electronic Arts adalah majikan peluang yang sama rata. Semua keputusan pekerjaan dibuat tanpa mengambil kira kaum, warna kulit, asal negara, keturunan, jantina, identiti atau penzahiran jantina, orientasi seksual, umur, maklumat genetik, agama, kecacatan, keadaan perubatan, kehamilan, status perkahwinan, status keluarga, status veteran, atau mana-mana ciri lain yang dilindungi oleh undang-undang. Kami juga akan mempertimbangkan pemohon pekerjaan berkelayakan yang mempunyai rekod jenayah selaras dengan undang-undang yang berkenaan. EA juga menyediakan tempat tinggal di tempat kerja untuk individu yang berkelayakan dengan kecacatan seperti yang dikehendaki oleh undang-undang yang berkenaan.