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Lokasi: Vancouver, British Columbia, Canada 
  • Lokasi: Austin
  • Negeri: Texas
  • Negara: United States of America


ID Peranan
212148
Jenis Pekerja
Regular Employee
Studio/Jabatan
Marketing
Pengaturan Kerja Fleksibel
Hybrid

Description & Requirements

Electronic Arts mencipta pengalaman hiburan tahap seterusnya yang memberi inspirasi kepada pemain dan peminat di seluruh dunia. Semua orang adalah sebahagian daripada kisah di sini. Sebahagian daripada komuniti yang terhubung merentasi dunia. Tempat di mana kreativiti berkembang maju, perspektif baharu di alu-alukan dan idea adalah penting. Satu pasukan di mana semua orang terlibat dalam permainan.

Electronic Arts is looking for a Web Campaign Ops Lead who can bring clarity, coordination, and craft to the way we communicate with players across email, web, and in-game messaging. You’ll be responsible for the production and execution of high-quality, player-centric communications that complement our games, guide players through their journeys, and strengthen their relationship with our franchises.

This role acts as a bridge between CRM and multiple functional areas across EA: game teams (Studios), Brand/Marketing, Merchandising/ecommerce (Global Operations), and more. You’ll champion consistency and harmony across CRM channels to give players a unified, accessible, and meaningful content journey — whether they’re reading an email, landing on a web page, or interacting with a live service moment in-game.

You will report to the Director, CRM Campaigns.

  • Drive alignment between web experiences, email content, and in-game moments to ensure a cohesive and intuitive communication ecosystem.
  • Translate franchise beats, live service updates, promotions, and seasonal content into connected messaging journeys that reduce friction and enhance clarity for players.
  • Ensure the websites and related CRM surfaces meet EA’s accessibility, UX, and content design standards.

End-to-End Campaign Production

  • Work closely with CRM colleagues, Creative (copy & asset production), Localization, QV, and franchise partners to publish personalized, accurate, and timely player communications across web channels, with an understanding of how the messaging crosses platforms. As we build our team and technology capabilities, our remit will cover email, web, and in-game messaging.
  • Build and manage content calendars that support franchise goals, live ops schedules, engagement campaigns, and global campaign beats.

Live Service Collaboration

  • Partner with Franchise Strategists (CRM), Brand, and Product Management to understand upcoming content, opportunities, and player needs.
  • Ensure CRM messaging supports gameplay goals, retention objectives, and overall player satisfaction without causing cognitive overload or repetition.

Tooling, Process, & Operational Excellence

  • Serve as a key user of EA’s CRM and content production tooling (iterable, internal platforms, content management systems, email & web modules).
  • Champion and organize workflow improvements, documentation, naming conventions, segmentation standards/personalization, and QA processes.
  • Surface system gaps and collaborate with Franchise, Engineering and Product partners to enhance automation, targeting, and content delivery capabilities.

Insights, Data, & Optimization

  • Partner with analytics teams to define measurement plans, segmentation logic, and success criteria.
  • Run structured experiments across content, timing, and cross-channel sequencing.
  • In collaboration with the analytics team, produce and socialize clear insights and recommendations that help teams refine messaging strategy and elevate the player experience.

Cross-Team Leadership & Communication

  • Facilitate and participate in planning sessions, reviews, and milestone check-ins for CRM initiatives.
  • Communicate timelines, dependencies, risks, and opportunities with clarity and calm.
  • Advocate for the player by ensuring messaging is respectful, relevant, and grounded in data-informed understanding of player behavior.

What You Bring

  • 4–7 years of CRM, lifecycle marketing, production, or digital content publishing/operations experience — ideally in games, entertainment, or consumer digital products.
  • Proven success producing content across web, email and/or message-based channels.
  • People management experience, whether it be a team lead, supervisor, and/or direct manager, is an asset.
  • Hands-on experience with content management systems (e.g., Contentful, AEM) and an understanding of and interest in event-based triggers, segmentation, and personalization.
  • Strong production instincts: timelines, workflows, documentation, risk mitigation, and cross-team alignment are second nature to you.
  • A player-first mindset with sensitivity to communication fatigue, channel overload, and UX clarity.
  • Familiarity with live service game development rhythms and in-game messaging systems.

Why This Role Matters at EA

Every communication we send is an extension of our games and our relationship with players. Your work will shape how millions of players discover new content, navigate updates, and feel supported throughout their journey. When email, web, and in-game messaging sing the same tune, players feel the difference — and you will be integral in creating that harmony.



Tentang Electronic Arts
Kami berbangga mempunyai portfolio permainan dan pengalaman yang luas, lokasi di seluruh dunia dan peluang merentasi EA. Kami menghargai kebolehsuaian, ketahanan, kreativiti dan sifat ingin tahu. Daripada kepimpinan yang menyerlahkan potensi anda, kepada mewujudkan ruang untuk pembelajaran dan membuat uji kaji, kami memperkasakan anda untuk melakukan kerja-kerja yang hebat dan mengejar peluang untuk pertumbuhan.

Kami mengambil pendekatan yang holistik dengan program manfaat kami, memberi tumpuan kepada fizikal, emosi, kewangan, kerjaya, dan kesejahteraan komuniti untuk menyokong kehidupan yang seimbang. Pakej kami disesuaikan untuk memenuhi keperluan setempat dan mungkin merangkumi perlindungan penjagaan kesihatan, sokongan kesejahteraan mental, simpanan persaraan, cuti bergaji, cuti keluarga, permainan percuma dan banyak lagi. Kami memupuk persekitaran di mana pasukan kami sentiasa boleh membawa pengalaman terbaik mereka.

Electronic Arts adalah majikan peluang yang sama rata. Semua keputusan pekerjaan dibuat tanpa mengambil kira kaum, warna kulit, asal negara, keturunan, jantina, identiti atau penzahiran jantina, orientasi seksual, umur, maklumat genetik, agama, kecacatan, keadaan perubatan, kehamilan, status perkahwinan, status keluarga, status veteran, atau mana-mana ciri lain yang dilindungi oleh undang-undang. Kami juga akan mempertimbangkan pemohon pekerjaan berkelayakan yang mempunyai rekod jenayah selaras dengan undang-undang yang berkenaan. EA juga menyediakan tempat tinggal di tempat kerja untuk individu yang berkelayakan dengan kecacatan seperti yang dikehendaki oleh undang-undang yang berkenaan.