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Informacje ogólne

Lokalizacje: Los Angeles - Chatsworth, California, United States of America 
  • Właściwość miejscowa: Los Angeles - Chatsworth
  • Stan:
  • Kraj: United States of America


Identyfikator roli
204611
Typ pracownika
Regular Employee
Studio/dział
EA Studios - Respawn
Elastyczna organizacja pracy
Off Site

Opis i wymagania

Jesteśmy globalnym zespołem twórców, scenarzystów, technologów, inicjatorów doświadczeń, innowatorów i wielu innych ekspertów. Wierzymy, że niesamowite gry i doświadczenia zaczynają się od zespołów, które są równie zróżnicowane jak gracze i społeczności, którym służymy. W Electronic Arts jedynym ograniczeniem jest wyobraźnia.
We’re looking for a highly skilled  Build & Release Engineer who will embrace our culture and share their hard earned expertise to make and deliver builds to internal and external parties, and ensure that releases go smoothly.
We’re picturing someone who is experienced in game development, passionate about the build process, has a strong working knowledge of build pipelines, and is eager to help our teams hit their development goals. If this sounds like you, we look forward to seeing your resume!
What you’ll do…
  • Assist with and drive the development and orchestration of deployment workflows as well as performing deployments.
  • Develop and improve the technical build pipeline in C# and Groovy that automates and drives the build system and other related tooling
  • Work as a technical liaison with development teams to address build issues and improvements.
  • Collaborate across domain teams and QA on releases/updates and patches
  • Support our integration process, emergent work and deployments
  • Assist in maintaining industry best practices in DevOps and CI through good coding practices and participating in code reviews
Ideally, you will have…
  • Previous experience in build engineering, working with consoles and first parties in a AAA games studio
  • Programming experience in C#/Java/OOP
  • Scripting and automation skills in one or more of Groovy, Python, bash, or similar.
  • Experience with automated build systems such as Jenkins, TeamCity or equivalent.
  • Experience with Perforce or equivalent.
  • Bachelor's degree in Computer Science or a related field, or equivalent experience.
Other qualities we look for…
  • Experience with Ansible and VMWare
  • Experience working with GAAS or regular title updates
  • Experience with the ADX or equivalent
  • Experience with JIRA or equivalent.
  • Must be self-driven and a team player with a solid work ethic.
  • Passion for games.
  • Excellent communication skills.
  • Experience working with next gen game consoles