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Informații generale

Locații: Los Angeles - Del Rey, California, United States of America 
  • Locație: Los Angeles - Del Rey
  • Stat:
  • Țară: United States of America


ID rol
200991
Tip muncitor
Intern - Temporary Employee
Studio/Departament
Marketing
Aranjament flexibil de lucru
On Site

Descriere și cerințe

Suntem o echipă globală de creatori, povestitori, tehnologi, inițiatori de experiențe, inovatori și multe altele. Credem că jocurile și experiențele uimitoare încep cu echipe la fel de diverse precum jucătorii și comunitățile pe care le deservim. La Electronic Arts, singura limită este imaginația dumneavoastră.

Electronic Arts is looking for students to join our world-class internship experience. Summer 2025 will be better than ever as we bring all interns together on-site for orientation week and prep students for the future ways of work by offering remote and hybrid opportunities depending on your location. For more information about our Next-Gen Program, visit https://www.ea.com/careers/interns-and-university-graduates 

Our teams build meaningful relationships with hundreds of millions of players around the world who love our games. We aim to be the best at meeting players where they are and supporting them throughout their journey with EA. Our teams develop the strategic vision of our products, run outstanding multi-channel campaigns, build global engagement across all touch points, develop global insights, and propel sales and global publishing. We understand the dynamic global landscape so we can bring relevant content, promotions, and help to players anywhere

Music is a language that speaks to emotion. Composers are artists who communicate that emotion. But to inherently understand music’s emotional elements, to pop open a composition’s hood, peer inside, and know instinctively how it all works, is a gift. This internship is focused on a single project to become one of EA’s most important tools: Creating a detailed database of all music and music cues created over the past 20 years by EA Music. 

Responsibilities:

  • You will listen to and become familiar with the entire EA Music library and you will learn to identify unique ways to break down and categorize its music and music cues.
  • You will Understand what and how different music elements can be pitched and placed
  • You will create a catalog based on potential user search needs 
  • You will identify how other libraries categorize their music, then creating categories similar to – and beyond – existing templates
  • Understand and identify how Audio Directors, Music Editors and Music Supervisors might search for music cues for game, movie and television projects 
  • Further determine which cues could be worth pitching to multiple genre producers to build a sample library 
  • You will think out-of-the-box for ways into audio libraries, music placement companies and industry-wide 3rd party usage

Qualifications:

  • You are currently enrolled in a Bachelor’s Degree granting program graduating no earlier than December 2025
  • You understand different music genres and their place in pop culture
  • You have an interest in orchestration
  • You have interest in research
  • You have a significant knowledge of composition and music cues 

Must be available for a full-time paid internship in the summer of 2025. We are only considering students who will be enrolled in an accredited degree program in the summer of 2025, slated to graduate no earlier than December, 2025. Applicants must be legally authorized to work in the US on a full-time basis during the 12-week internship. Visa sponsorship is not available for this position.