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Informații generale

Locații: Vancouver, British Columbia, Canada 
  • Locație: Vancouver
  • Stat:
  • Țară: Canada


ID rol
200083
Tip muncitor
Regular Employee
Studio/Departament
EA Studios - Quality Verification
Aranjament flexibil de lucru
Hybrid

Descriere și cerințe

Suntem o echipă globală de creatori, povestitori, tehnologi, inițiatori de experiențe, inovatori și multe altele. Credem că jocurile și experiențele uimitoare încep cu echipe la fel de diverse precum jucătorii și comunitățile pe care le deservim. La Electronic Arts, singura limită este imaginația dumneavoastră.

Our EA Sports Quality Verification Engineering (QVE) department collaborates with EA's QA and Development teams to identify tools, automation solutions, scripts, and technical strategies with the goals of improving game infrastructure and increasing efficiencies in the game delivery process.

You will play an important part in ensuring a seamless consumer experience by focusing on upstream quality and targeting defect prevention and containment. Reporting to a Development Director, you will help analyze testing strategies, identify new testing technologies, and develop new tools for testing and tracking purposes. This role is open for hybrid work at our Vancouver office.

Primary Responsibilities

  • You will work with Dev and QA partners to identify areas of improvement through new tools and automation strategies.

  • You will help us deploy internal software tools.

  • You will build, test, and deploy solutions that support automation deliverables.

  • Support an increased adoption of automation and tools within game teams. Aid in the identification and requirements gathering for new tools.

  • Perform risk analysis of new features – identify impact and scope.

  • Help prioritize bug fixing efforts and identifying areas of test focus.

Qualifications

  • 5+ years of professional experience with a focus on concepts and language varieties. Experience with Java, and Spring Framework is a must

  • Proficiency in Test-driven Development techniques (TDD) and unit test frameworks(jUnit)

  • Familiarity with CI/CD pipeline (Jenkins)

  • Familiarity with Game Dev and C+

  • Bachelor's degree in computer science, Computer Engineering, Software Engineering or equivalent

  • Experience with the software development life cycle, software engineering methodologies and practices, and their application to both development and QA.