- Plats: Orlando
- Status: Florida
- Land: United States of America
- Plats: Edmonton
- Status: Alberta
- Land: Canada
ENTERTAINING IS OUR PASSION
EA is a world-renowned entertainment leader, creating top-selling videogame franchises, award-winning interactive technology, fan programs and cross-platform digital experiences enjoyed by players all over the world. EA artists aim to create characters, performances, scenery, moods and experiences that suspend disbelief and emotionally connect with players.
EA Create is looking for an Animator to join our team in assisting on our next AAA title. EA Create is known to partner with studios such as BioWare, Respawn, Criterion, DICE and Maxis, and assist on the critically acclaimed Battlefield, Dragon Age, Star Wars, Madden and FIFA franchises. This is your opportunity to be part of a collaborative group with team members all over the world and have your work shown to millions of viewers, players, peers, and industry professionals.
You would report to a director within the Animation team and create high-quality performances in all aspects of your work. You know how to reveal attitude, emotions, and mood through a character's movement and behavior, and create memorable characters which will appeal to players. It's essential to have knowledge of the timing and appearance of human and animal movement and facial expressions.
In the end, the look of a game is one of the most significant factors contributing to the success of the game.
Role Requirements:
Degree in Fine Arts or Computer Animation
3+ years of professional animation experience
Proficient in both facial and body animation
Advanced working knowledge of Maya
Working knowledge of MotionBuilder is desirable
FACS training or knowledge of FACS-based rigs is beneficial
Passion for animation
Production experience in a professional animation setting
Ability to work onsite at the studio as part of a collaborative, in-person team environment
Role Expectations:
Quickly align with the Animation Director on expectations and creative direction
Create high-quality hand-keyed animation
Create high-quality animation based on motion capture and reference
Convey weight, character personality, mood, and believability through realistic performances
Demonstrate understanding of animation within a motion capture pipeline
Ensure animation supports overall direction, player experience, and narrative goals
Apply feedback to your work and deliver revisions promptly while maintaining quality standards
Keep work and notes organized so teammates can easily follow
Prompt attendance at all meetings and reviews.
Collaborate with directors, animators, production, and technical staff
Shoot reference video when needed, based on direction and feedback from the Animation Director and Leads