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Allmän information

Platser: Stockholm, Stockholm County, Sweden 
Roll-ID
208903
Typ av arbetare
Contingent - Temporary Agency Worker
Studio/avdelning
EA Studios - DICE Stockholm
Flexibelt arbetsarrangemang
Hybrid

Beskrivningar och krav

Electronic Arts skapar underhållning på en högre nivå som inspirerar spelare och fans runt om i världen. Här är alla en del av berättelsen. En del av en community där vi kommunicerar och samarbetar med varandra över hela världen. En plats där kreativiteten frodas, nya perspektiv välkomnas och idéer är viktiga. Ett team där vi tillsammans får spelen att bli levande.

Contract: Intern (Temporary - 6 months)

Location: Stockholm, Sweden

Work Model: Hybrid


Electronic Arts Inc. is a global leader in interactive entertainment. We develop and deliver games, content and online services across platforms. We have a broad portfolio of brands that span the most popular genres.

We exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together people that combine creativity, innovation, and passion. Our mission is to attract and grow a more diverse employee base through the cultivation of our early talent pipeline to shape EA's teams, culture and products. We create an overall enriching experience, empowering interns and graduates with the sense that "EA is where I want to be".


The Challenge Ahead

We are DICE, the award-winning studio based in Stockholm, Sweden, best known for creating the phenomenally successful 20-years old Battlefield franchise. We believe our people are the backbone and driving force to our creative products, and are always looking for diverse game creators to help us build the best Battlefield experiences and make our studio the best in the industry.

An Environment Art intern will learn how to create authentic and realistic worlds by working with the environment and lighting team and gain valuable industry experience. You should be enthusiastic about collaborating with and assisting other artists in the creation, population, and optimization of game assets. 


Responsibilities:

  • You will work through the DICE Env-art onboarding program, taking you through the fundamentals of working with content creation for Battlefield.
  • You will learn and become fluent in our workflows, tools and the general pipeline with the help of your assigned mentor.
  • You will work on different tasks, ranging from building props, architecture, level set dressing, terrain building and much more.
  • You will, in a safe and controlled environment, learn step by step how to plan, estimate and implement your work.
  • You should independently seek out information, guidance and feedback from your team members to grow and learn during your internship. You will take ownership of your learning and be an active part in shaping your internship.
  • You will participate and contribute in the day-to-day communication with your team members and lead, whether in stand-ups, playtesting or general art review meetings.
  • You will demonstrate teamwork by collaborating with our accomplished dev team and artists.


Qualifications:

  • You must be currently enrolled at university or education provider with a planned internship period planned into the education plan, for example, LiA.
  • Eligible to work in Stockholm, Sweden, without the need for visa/relocation support
  • Available from September 2025


Desired Skills:

  • A good foundation in 3D Art and comfortability with industry-standard software packages such as Maya, ZBrush and the Substance suite, etc.
  • A good interpretation and understanding of how things work in real life.
  • A sense of realism and believability in both motion and construction.
  • An understanding of crafting with efficiency and the importance of being mindful of performance constraints, both with regards to in-game performance and workflows.
  • An analytical and critical mindset and that you are excited by challenges and able to adapt to new technologies and tasks.
  • Tried and tested collaboration and communication skills. For instance, examples of situations where you have had to actively seek out and act on feedback on your work.


Take your career to the next level - apply now!

Submit an up-to-date CV along with a cover letter (in English) which explains why you would



Om Electronic Arts
Vi är stolta över att ha en omfattande portfolio med spel och upplevelser, att vi finns på så många platser runt om i världen och att det finns så många olika möjligheter på EA. Vi värdesätter anpassningsförmåga, motståndskraft, kreativitet och nyfikenhet. Från ledarskap som tar fram din potential till att skapa utrymme för lärande och experimenterande ger vi dig möjlighet att göra ett bra jobb och växa med oss.

Vi tar ett helhetsgrepp med vårt förmånsprogram och fokuserar på fysiskt, emotionellt, ekonomiskt och karriärmässigt välmående för att stödja ett balanserat liv med betald semester och ledighet för nyblivna föräldrar, plus gratis spel och mycket mer. Vi värnar om miljöer där våra team alltid kan göra sitt allra bästa.

Electronic Arts är en arbetsgivare med lika möjligheter. Alla anställningsbeslut görs utan hänsyn till ras, färg, ursprung, anor, kön, könsidentitet eller -uttryck, sexuell läggning, ålder, genetisk information, religion, funktionsvariationer, sjukdomstillstånd, graviditet, civilstånd, familjestatus, veteranstatus eller annan karakteristik som skyddas av lagen. Vi överväger även anställning av kvalificerade sökande i straffregistret, i enlighet med gällande lagar. EA gör också arbetsplatsen tillgänglig på det sätt som krävs för kvalificerade personer med funktionsvariationer, enligt gällande lagar.