Hoppa till innehåll

Allmän information

Platser: Bucharest, Romania 
Roll-ID
213655
Typ av arbetare
Regular Employee
Studio/avdelning
EA Mobile - TRACK20 (Helsinki)
Flexibelt arbetsarrangemang
Hybrid

Description & Requirements

Electronic Arts skapar underhållning på en högre nivå som inspirerar spelare och fans runt om i världen. Här är alla en del av berättelsen. En del av en community där vi kommunicerar och samarbetar med varandra över hela världen. En plats där kreativiteten frodas, nya perspektiv välkomnas och idéer är viktiga. Ett team där vi tillsammans får spelen att bli levande.

About the Role

We are looking for a Senior Game Designer to join the SimCity BuildIt team at EA Tracktwenty. In this role, you will contribute to the ongoing development and evolution of SimCity BuildIt, a globally recognized mobile city-building game enjoyed by millions of players worldwide.

As a Senior Game Designer, you will design and develop complex game systems and features that support long-term engagement, player progression, and a cohesive city-building experience. You will collaborate closely with cross-functional partners across design, product, engineering, UX, art, analytics, and production to deliver high-quality features in a live-service environment.

This role is suited to an experienced designer who is comfortable owning features end to end, working autonomously, and contributing to both short-term execution and long-term design goals.

Responsibilities

Game Design and Game Development

  • Design, develop, and iterate on game systems and features across the player journey, including early-, mid-, and late-game experiences.

  • Own deliverables  throughout the full development lifecycle, from ideation and pre-production through implementation, balancing, launch, and post-launch optimization.

  • Produce clear, thorough, and actionable design documentation to support implementation by engineering, UX, and other cross-functional partners.

  • Ability to formulate player experience goals and translate them into game systems and economy design

  • Ensure features integrate cohesively with existing systems and align with the overall vision for SimCity BuildIt.

Live Service and Player Experience

  • Contribute to the design of live-service features, events, and systems that drive long-term engagement and retention.

  • Collaborate with product management and analytics to review player data, identify opportunities, and inform design decisions.

  • Evaluate player feedback and performance metrics to guide ongoing improvements and refinements.

  • Balance player experience goals with business objectives in a thoughtful, player-first way.

Collaboration and Team Contribution

  • Work closely with cross-disciplinary partners and stakeholders to align on goals, scope, and delivery.

  • Participate in design reviews, playtests, and feedback sessions, contributing constructively to team discussions.

  • Ability to review and analyze feedback from others on the designs that they own, separate actionable from non-actionable feedback and propose action plans.

  • Support other designers through feedback, knowledge sharing, and collaboration.

  • Contribute to the continuous improvement of design processes and best practices within the team.

Qualifications

Required

  • 5+ years of professional game design experience, preferably on live-service or long-running titles.

  • Strong background in systems design or economy design.

  • Demonstrated experience designing and maintaining game systems, economies, or meta-game features.

  • Experience working in a live-service or free-to-play environment.

  • Strong problem-solving skills, with the ability to translate high-level goals into practical design solutions.

  • Excellent written and verbal communication skills in English.

  • Strong presentation skills and the ability to communicate clearly with a range of stakeholders.

  • A strong sense of ownership over deliverables outcomes.

  • Ability to adapt quickly to new projects and work independently in design execution.

  • Experience collaborating with cross-functional teams in a production environment.

Preferred

  • Experience with simulation, city-building, or management games.

  • Familiarity with data-informed design and experience working with analytics tools.

  • Experience mentoring or guiding other designers.

  • Experience working with Unity or similar game engines.

Why Join EA Tracktwenty

  • Be part of a team working on a globally recognized and long-running franchise.

  • Collaborate with experienced professionals across multiple disciplines.

  • Contribute to a game with a large, diverse, and engaged player base.

  • Work in a studio environment that values accountability, curiosity, grit and teamwork.



Om Electronic Arts
Vi är stolta över att ha en omfattande portfolio med spel och upplevelser, att vi finns på så många platser runt om i världen och att det finns så många olika möjligheter på EA. Vi värdesätter anpassningsförmåga, motståndskraft, kreativitet och nyfikenhet. Från ledarskap som tar fram din potential till att skapa utrymme för lärande och experimenterande ger vi dig möjlighet att göra ett bra jobb och växa med oss.

Vi tar ett helhetsgrepp med vårt förmånsprogram och fokuserar på fysiskt, emotionellt, ekonomiskt och karriärmässigt välmående för att stödja ett balanserat liv. Våra paket är skräddarsydda för att uppfylla lokala behov och kan inkludera hälsoförsäkring, stöd för psykiskt välbefinnande, pensionssparande, betald ledighet, familjeledighet, gratisspel med mera. Vi värnar om miljöer där våra team alltid kan göra sitt allra bästa.

Electronic Arts är en arbetsgivare med lika möjligheter. Alla anställningsbeslut görs utan hänsyn till ras, färg, ursprung, anor, kön, könsidentitet eller -uttryck, sexuell läggning, ålder, genetisk information, religion, funktionsvariationer, sjukdomstillstånd, graviditet, civilstånd, familjestatus, veteranstatus eller annan karakteristik som skyddas av lagen. Vi överväger även anställning av kvalificerade sökande i straffregistret, i enlighet med gällande lagar. EA gör också arbetsplatsen tillgänglig på det sätt som krävs för kvalificerade personer med funktionsvariationer, enligt gällande lagar.