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Just 13 miles south of Manchester and a 15-minute train journey, is the attractive market town of Wilmslow. Here amongst the boutique shops and independent cafes and bars is the stunning Playdemic studio. Acquired by EA in 2021, Playdemic is home to the top 10 grossing, BAFTA winning mobile smash – Golf Clash. Our award-winning studio space offers conventional desk space and indulgent breakout areas, meeting rooms and alternative workspaces. The office has been designed to create an environment that encourages and allows us to do our best work.
Responsibilities:
Reporting to the Director of Game Product Management, you will study the game economy, player motivations and player journey to identify opportunities that increase revenue and engagement, informing and facilitating user acquisition.
You will help build the product vision and roadmap in collaboration with game leadership. Help evaluate outcomes and prioritisation backlog features.
You will work with the Data Science and Design teams to bring a higher-level perspective, facilitating and driving ideas that elevates specific goals.
You will help us maintain our financial forecasting model and review performance against product goals.
You will be responsible of conducting game health and metric analysis and when issues arise identify underlying causes.
You will run weekly check-ins with the game team to guide game performance reviews and lead the data-driven decision-making culture in Playdemic.
Qualifications:
5 years of Product Management, Game Design, Data Science or Business Performance experience required in a mobile or console games context.
Strong analytical skills and experience with data-driven product design.
Experience presenting decks to internal & external partners.
Experienced in financial forecasting & expected outcome frameworks.
Experienced in:
Design content, A/B tests, campaigns and features that maximise acquisition, engagement, and monetization throughout the product life cycle.
Obtain insights and develop strategies through analytical metrics-driven analysis and design experimentation.
This is a hybrid role with mandatory on-site days.