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Allmän information

Platser: Vancouver - Great Northern Way, British Columbia, Canada 
  • Plats: Los Angeles - Chatsworth
  • Status: California
  • Land: United States of America


Roll-ID
214739
Typ av arbetare
Regular Employee
Studio/avdelning
EA Studios - Respawn
Flexibelt arbetsarrangemang
Hybrid

Description & Requirements

Electronic Arts skapar underhållning på en högre nivå som inspirerar spelare och fans runt om i världen. Här är alla en del av berättelsen. En del av en community där vi kommunicerar och samarbetar med varandra över hela världen. En plats där kreativiteten frodas, nya perspektiv välkomnas och idéer är viktiga. Ett team där vi tillsammans får spelen att bli levande.

Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. We truly love what we do and want to share our passion with players worldwide. Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order, Star Wars™ Jedi: Survivor and Medal of Honor: Above and Beyond. Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry.

You can learn more about our studio and values at respawn.com/studio.

We are seeking a Character Artist to join our Apex Legends team. In this role, you will be responsible for creating high-quality character content that helps bring the diverse cast of Legends and the world of Apex to life.
 
 You will partner closely with Art Direction, Character Leads, Concept Artists, Technical Artists, Animators, and external development partners to create visually compelling and technically sound character assets that meet the artistic vision and gameplay requirements of Apex Legends. You will help drive successful content creation both internally and externally by supporting asset reviews, documentation, and production collaboration throughout development.
 
 Our ideal candidate combines strong artistic fundamentals with a solid understanding of real-time character production. You are collaborative, detail-oriented, and passionate about creating memorable characters while continuously developing your craft and technical expertise. You are comfortable collaborating with external development partners and helping guide content through review and integration pipelines while maintaining Apex quality standards.

What you'll do…


  • Create high-quality character assets, including characters, character gear, and wearable items, that meet Apex Legends visual and technical standards.
  • Translate concept art and visual direction into production-ready 3D character assets for use in-game.
  • Model, sculpt, texture, and author materials for character assets while maintaining quality, performance, and production requirements.
  • Demonstrate a strong understanding of anatomy, proportion, silhouette, clothing construction, and surface detail in character creation.
  • Create efficient topology, UV layouts, and texture sets that support both visual fidelity and technical requirements.
  • Collaborate with Character Leads, Technical Artists, and Animators to ensure assets deform correctly and perform well in-game.
  • Work with Technical Art and Engineering to evaluate assets in engine, troubleshoot issues, and achieve desired visual results.
  • Contribute to establishing and maintaining quality standards, consistency, and visual cohesion across character content.
  • Accurately estimate tasks, communicate progress, and proactively identify production risks or challenges.
  • Participate in external development reviews, providing clear, actionable feedback to external partners and helping drive assets toward Apex quality standards.
  • Support the creation and maintenance of outsourcing documentation, asset briefs, reference packages, and production guidance that enable external partners to execute successfully.
  • Collaborate with Leads and Senior Artists to identify, communicate, and resolve asset quality, production, and workflow challenges with external partners.
  • Contribute to external partner evaluations through timely content reviews, quality assessments, and feedback on deliverables.
  • Participate in regular syncs, reviews, and production discussions with external partners and internal stakeholders to ensure alignment on goals, priorities, and expectations.
  • Stay at the forefront of industry trends, emerging tools, and new technologies, helping the team adopt and evolve best practices.

Ideally, you will have…


  • 3+ years of experience as a Character Artist in game development, film, or a related real-time content creation field.
  • A strong portfolio demonstrating high-quality character art, including anatomy, clothing, materials, and real-time game assets.
  • Strong understanding of human anatomy, proportion, silhouette, and character design principles.
  • Experience creating game-ready character models, including high-poly sculpting, low-poly modeling, UV creation, and PBR texturing.
  • Solid understanding of topology and deformation requirements for animated characters.
  • Experience working with real-time rendering pipelines and modern game engines.
  • Understanding of shaders, materials, and how they contribute to final character presentation.
  • Experience collaborating with Technical Art, Animation, and Design teams to achieve high-quality in-game results.
  • Strong problem-solving skills and the ability to balance artistic quality with technical constraints.
  • Excellent communication and collaboration skills, with a proactive and growth-oriented mindset.
  • Experience reviewing, integrating, or supporting outsourced content pipelines and external development partners.
  • Ability to communicate artistic feedback clearly and constructively to both internal and external development teams.


Om Electronic Arts
Vi är stolta över att ha en omfattande portfolio med spel och upplevelser, att vi finns på så många platser runt om i världen och att det finns så många olika möjligheter på EA. Vi värdesätter anpassningsförmåga, motståndskraft, kreativitet och nyfikenhet. Från ledarskap som tar fram din potential till att skapa utrymme för lärande och experimenterande ger vi dig möjlighet att göra ett bra jobb och växa med oss.

Vi tar ett helhetsgrepp med vårt förmånsprogram och fokuserar på fysiskt, emotionellt, ekonomiskt och karriärmässigt välmående för att stödja ett balanserat liv. Våra paket är skräddarsydda för att uppfylla lokala behov och kan inkludera hälsoförsäkring, stöd för psykiskt välbefinnande, pensionssparande, betald ledighet, familjeledighet, gratisspel med mera. Vi värnar om miljöer där våra team alltid kan göra sitt allra bästa.

Electronic Arts är en arbetsgivare med lika möjligheter. Alla anställningsbeslut görs utan hänsyn till ras, färg, ursprung, anor, kön, könsidentitet eller -uttryck, sexuell läggning, ålder, genetisk information, religion, funktionsvariationer, sjukdomstillstånd, graviditet, civilstånd, familjestatus, veteranstatus eller annan karakteristik som skyddas av lagen. Vi överväger även anställning av kvalificerade sökande i straffregistret, i enlighet med gällande lagar. EA gör också arbetsplatsen tillgänglig på det sätt som krävs för kvalificerade personer med funktionsvariationer, enligt gällande lagar.