Hoppa till innehåll

Allmän information

Platser: Guildford, Surrey, United Kingdom 
Roll-ID
214799
Typ av arbetare
Regular Employee
Studio/avdelning
EA Studios - Criterion Games
Flexibelt arbetsarrangemang
Hybrid

Description & Requirements

Electronic Arts skapar underhållning på en högre nivå som inspirerar spelare och fans runt om i världen. Här är alla en del av berättelsen. En del av en community där vi kommunicerar och samarbetar med varandra över hela världen. En plats där kreativiteten frodas, nya perspektiv välkomnas och idéer är viktiga. Ett team där vi tillsammans får spelen att bli levande.

Battlefield is a storied franchise renowned for uncompromising combat gameplay and all-out warfare, for over two decades. 100 million players and 5 billion hours played later, Battlefield Studios is defining the future of the first-person shooter with the biggest launch in franchise history with Battlefield 6, and a new era beginning with Battlefield REDSEC.

United under the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive, and Ripple Effect have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA.


Criterion


At Criterion Games we cherish our rich, award-winning, history of crafting quality games with joy and passion. You’ll find us playing, creating, breathing, and talking games. As we look to the future, we're excited to continue innovating and being part of building the future of Battlefield.


We believe that healthy and engaged teams are the key to building great games, so we place enormous value on collaboration, fresh ideas, and diverse perspectives. Criterion is a place where you can unleash your creativity and be part of something extraordinary. Your unique input is welcome here!


We’re all-in on the future and our most ambitious Battlefield yet. Want to be part of something special? Read on.

Battlefield needs you! The team at Criterion are seeking an experienced, versatile narrative all-rounder to join the Battlefield team as a Narrative Lead. This is an opportunity to help lead one of our teams, as they set and develop the narrative vision for an exciting part of Battlefield’s future. The candidate should be an experienced writer who loves various forms of interactive narrative and knows the ins and outs of how story is delivered in a AAA production environment. As a Narrative Lead you are not only capable of delivering high quality scripts and narrative designs, but you can also work to develop, empower and encourage your team to achieve the best of their abilities.


What a Narrative Lead does at Criterion: 


This role will report into the Senior Narrative Director, working to define the narrative experience for the product in close collaborations with writers, narrative designers, game designers/producers, art, audio, our cinematics team and other key stakeholders. You will write narrative sections that help set the tone and shape for the project, as well as contributing to writing scripts as well as forging stories and creating memorable characters.  Alongside this you will be asked to help create and guide the narrative design that makes the story playercentric.

 

Responsibilities 
As a Narrative Lead you will be involved in the following tasks-


  • Collaborate with the Creative Director and Senior Narrative Director to deliver the core story and narrative vision.

  • Work with narrative discipline leaders to create benchmark pieces that help set the tone, style and format for scripted elements across the game.

  • Help to ensure that all narrative content aligns with the franchise pillars.

  • Coordinate task management, goal setting and planning for a team of narrative designers and writers.

  • Oversee the tasking, report and feedback for contract writers.

  • Partner closely with designers and producers to assist in setting the narrative design vision from concepts to integration.

  • Act as a point of contact and story champion between the narrative team and other disciplines as well as with external writers.

  • Mentor and develop others on the narrative and wider design team in narrative design principles and methodologies

  • Attend offsite narrative meetings, casting sessions, or voice-over (VO) and performance capture sessions as needed.

  • Assist in the interviewing and hiring decisions for additional in-house or contract team members. 


Qualifications

  • Proven writing experience covering cutscenes, in-game scripts, bios, casting briefs and ingame text.

  • A practical understanding and experience of narrative design techniques and approaches of how to make stories playable.

  • Shipped multiple projects including AAA projects (or equivalent) with a narrative role.

  • 8+ years writing experience in writing (this can include film, television, theatre, comics, books, boardgames etc but must include some videogames experience).

  • Experience maintaining voice, style and tone throughout multiple forms of media. From in-game text to combat dialogue and cinematic sequences.

  • An understanding of how to break down and convey narrative to teams who are less familiar with them.

  • A knowledge of and ability to help develop and refine narrative and cinematic tools.

  • Writing/narrative design portfolio that demonstrates your work.

  • An interest in videogames, military shooters and military history.

  • Practical experience of working with directors on voice, motion and/or performance capture shoots.

  • Leadership experience that shows a track to, or includes credits such as lead, director, or equivalent, mentorship roles, other leadership roles.

  • Proven ability to provide and take day-to-day guidance and feedback.

  • Familiarity working on cross-location development and/or working with remote development teams.



Om Electronic Arts
Vi är stolta över att ha en omfattande portfolio med spel och upplevelser, att vi finns på så många platser runt om i världen och att det finns så många olika möjligheter på EA. Vi värdesätter anpassningsförmåga, motståndskraft, kreativitet och nyfikenhet. Från ledarskap som tar fram din potential till att skapa utrymme för lärande och experimenterande ger vi dig möjlighet att göra ett bra jobb och växa med oss.

Vi tar ett helhetsgrepp med vårt förmånsprogram och fokuserar på fysiskt, emotionellt, ekonomiskt och karriärmässigt välmående för att stödja ett balanserat liv. Våra paket är skräddarsydda för att uppfylla lokala behov och kan inkludera hälsoförsäkring, stöd för psykiskt välbefinnande, pensionssparande, betald ledighet, familjeledighet, gratisspel med mera. Vi värnar om miljöer där våra team alltid kan göra sitt allra bästa.

Electronic Arts är en arbetsgivare med lika möjligheter. Alla anställningsbeslut görs utan hänsyn till ras, färg, ursprung, anor, kön, könsidentitet eller -uttryck, sexuell läggning, ålder, genetisk information, religion, funktionsvariationer, sjukdomstillstånd, graviditet, civilstånd, familjestatus, veteranstatus eller annan karakteristik som skyddas av lagen. Vi överväger även anställning av kvalificerade sökande i straffregistret, i enlighet med gällande lagar. EA gör också arbetsplatsen tillgänglig på det sätt som krävs för kvalificerade personer med funktionsvariationer, enligt gällande lagar.