Hoppa till innehåll

Allmän information

Platser: Vancouver, British Columbia, Canada 
  • Plats: Vancouver
  • Status:
  • Land: Canada

  • Plats: Montreal
  • Status:
  • Land: Canada


Roll-ID
206675
Typ av arbetare
Regular Employee
Studio/avdelning
CTO - Studio Technology Group
Flexibelt arbetsarrangemang
Off Site

Beskrivningar och krav

Vi är ett globalt team av skapare, historieberättare, teknikfantaster, upplevelsemakare, innovatörer och mycket mer. Vi anser att fantastiska spel och upplevelser börjar med ett lika skiftande team som de spelare och communities vi betjänar. På Electronic Arts är fantasin din enda begränsning.
We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.
Fusion powers EA Studios to create even greater player experiences. We help shape the future from the way games are created, to how they are played and viewed. We are a global team and the largest studio within EA! Creative Technologies is one of several teams within Fusion.
The Tools and Technology Team within Creative Technologies is looking for accomplished people to help us fulfill our mission of providing creative tools and workflows that allow EA to lead the industry in content quality. Our group strives to build an ecosystem of modular components that are efficient, adjustable to trends, and allow for quick iteration of any artistic idea into reality. We partner with a global group of extraordinary creatives, fueled by imagination and a unified passion for creating amazing content and experiences.
Summary
Reporting to the Head of Tools and Technology, you will direct development for generative AI tools, procedural workflows, performance measurement, and foundational technology for art pipelines.
Responsibilities
  • Support development of a scalable architecture for generative AI tooling
  • Support development of performance measurement tools for Unreal
  • Support development of technology for interoperability, audio, and motion capture
  • Set technical and quality standards for your team
  • Develop and maintain a culture of collaboration and on-time delivery
Qualifications
  • Experience:

    • 10+ years of experience delivering progressively more complex software
    • Lead medium sized (10-15+) person teams.
    • Experience collaborating with product managers, artists, experience designers, and other engineers.
  • Leadership skills:

    • Ability to mentor and develop team members..
    • Ability to set clear objectives and monitor execution towards them.
    • Ability to foster a collaborative and innovative work environment.
  • Technical skills:

    • Extensive knowledge of C++, Python and C# .NET
    • Software Engineering best practices for software that runs at large scale.
    • Knowledge of Cloud technologies and platforms.
  • Bonus:

    • DevOps or MLOps practices and tools.
    • Knowledge of ML frameworks such as Pytorch or Tensorflow
    • Experience with SideFX Houdini, Autodesk Maya, or other creation tools
#LI-Hybrid, #LI-Onsite, #flexible-work-perk