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Beskrivningar och krav
The Software Engineer II will report to the Technical Director.
Our Team
Our teams are player-focused and motivated to deliver quality.
We aim to create a collaborative environment where everyone's perspective is welcomed and encouraged.
We try to cultivate a "sports team" culture and value authenticity and tight feedback loops.
Responsibilities
You will drive planning and executing new game features.
You will work with designers and product managers to provide world class experiences to our players.
You will mentor junior engineers and help them develop their skills.
You will improve code for performance, focusing on reducing load times and improving frame rates.
You will participate in code reviews and retrospectives and improve our code bases and processes.
You will participate in technical discussions that help us plan our big tech-driven features and roadmap.
You will write good documentation and follow coding standards.
Qualifications
We encourage you to apply if you can meet most of the requirements and are comfortable opening a dialogue to be considered.
6+ years of experience in the video games industry.
Demonstrated proficiency in C++
Demonstrated proficiency in 3D Math used in games.
Experience working with player focussed cross functional teams.
Experience working with game engines like Unity, Unreal.
Knowledge of Android and iOS development.
Bonus:
Proficient in technical planning, solution research, proposal, and implementation
Background using metrics and analytics to determine the quality or priority
Comfortable working across client and server codebases
Familiar with profiling, optimising, and debugging scalable data systems
Passion for making and playing games