- Plats: Kirkland
- Status: Washington
- Land: United States of America
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Description & Requirements
Central Technology is the force multiplier, accelerating creative opportunity and progress at EA. We’re a world-class community of technologists, innovators, strategists, and orchestrators transforming interactive entertainment. Together, we power the platforms, AI-driven tools, live services, and infrastructure that ensure global scale, secure player experiences, and unlock bold new possibilities.
EA Security protects our players, employees, products, and platforms. We set security standards, support game and enterprise teams, assess risk across partners and systems, and ensure compliance with global requirements. Our work strengthens system integrity, supports fair play, and enables teams to build and operate securely at scale.
Location: Hybrid. Remote work may be possible
Reports to: Sr. Manager, Anti-Cheat Engineering
Job Summary:
Join us at Electronic Arts, where you will help protect the integrity of play for millions of players worldwide. As part of the SPEAR Anti-Cheat Engineering team, you will improve our Javelin anti-cheat technology, ensuring fair and secure experiences across multiple PC titles. You will report to the Sr. Manager, Anti-Cheat Engineering and collaborate with us to defend our games, data, and infrastructure.
Responsibilities:
- You will investigate bugs, compatibility, and performance issues reported by our game studios and partners.
- You will develop and deliver fixes to improve Javelin anti-cheat software compatibility with diverse hardware and software.
- You will use modern debugging tools to resolve technical support problems raised by customers and internal teams.
- You will collaborate with us to promote fair play and support the security of EA's global gaming community.
Required Qualifications:
- 3+ years of experience with C++ or other low-level programming languages.
- 2+ years of experience debugging crashes through memory dumps.
- 2+ years of experience using WinDbg and DebugView.
- Experience developing software compatible with multiple end-user hardware and software environments.