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This position is Hybrid/Onsite in Orlando, FL
EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, EA Sports College Football, EA Sports FC soccer, NHL® hockey, and EA SPORTS UFC.
As a UI Software Engineer, you will be part of the game creation process, including architectural design, implementation, and debugging on multiple platforms. You will work on complex problems with Designers, Artists and other Engineers in the User Interface and Game Modes domain. You will report to the team's manager and work with your peers to develop the game's foundation layer.
Your Responsibilities
You will implement and improve Client Front-End screens and workflows
Work with the Interface Designer to lay out and create screens and components.
Work with Server and Client BE engineers to establish, hook up and test end-to-end functionality.
Refine underlying screen navigation workflow.
Work within a small to medium team of engineers.
Design, maintain, implement, test and debug code.
Create tools, features and engine components to required coding standards.
Profile and optimize software components of a game.
Create leading edge reusable technologies, both systems and engines.
Measurably improve process and best practices to achieve targets.
Your Qualifications
Experience with programming languages such as C++ or C# or Java.
Bachelor's degree in Computer Science or related field, or equivalent training and professional experience.
5+ years of experience developing web interfaces using technologies such as Flash, Action Script 3.0 (transferable experience using JavaScript frameworks could be considered).
Experience in object-oriented design and implementation.
Working knowledge of Photoshop.
Knowledge of good software engineering practices.
Experience with memory management, multiple processor use, and runtime optimization.