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Allmän information

Platser: Shanghai, Shanghai, China 
  • Plats: Shanghai
  • Status:
  • Land: China


Roll-ID
206453
Typ av arbetare
Regular Employee
Studio/avdelning
EA Studios - EA Create
Flexibelt arbetsarrangemang
On Site

Beskrivningar och krav

Vi är ett globalt team av skapare, historieberättare, teknikfantaster, upplevelsemakare, innovatörer och mycket mer. Vi anser att fantastiska spel och upplevelser börjar med ett lika skiftande team som de spelare och communities vi betjänar. På Electronic Arts är fantasin din enda begränsning.

Studio: Create APAC

EA Create APAC is a highly-engaged content creation team within EA Worldwide Studios.  We are creatively driven and focused on high end visual production across multiple genres and art styles.  Working with our game team partners around the world, we share a unified passion for creating amazing experiences and industry leading visuals.  We seek pioneers who cut new paths and conquer challenges in our fast growing future

 

Roles

As part of the art team at Create you will be responsible for creating 2D assets for seasonal content in support of Battlefield and other EA franchises. You will work as part of a team of talented artists under the guidance of the UI Art Director and in collaboration with the marketing team and the UI Art team. You will work with stakeholders in multiple locations and serve as a point of contact. You will work with vendors to ensure the quality and delivery of the 2D assets.

 

Responsibilities

  • Creating 2d art needed for seasonal updates and the store. This includes capturing/manipulating art using in-game tools but also creating iconography and offline renders with 3d software.
  • Working with producers and development directors to ensure work is delivered on time.
  • Following guidance and feedback from different stakeholders.
  • Showcasing our in-game content in the best light.
  • Provide guidance and feedback to vendor team.

 

 

Qualifications

  • 3+ years of professional game development experience,
  • Experience working with game engines such as Unreal, Unity or in-house editors.
  • Highly proficient in using 2d art software such as Photoshop and Illustrator
  • A good understanding of UX/UI development processes and pipelines
  • A strong understanding of graphic design principles, typography, layout, color, iconography
  • Portfolio demonstrating high quality 2d art
  • Be effective in communication, can work under different time zones and with different partners/stakeholders