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General Information

Locations: Orlando, Florida, United States of America 
Role ID
208215
Worker Type
Temporary Employee
Studio/Department
EA Studios - SPORTS
Flexible Work Arrangement
Hybrid

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

THIS IS A HYBRID ROLE LOCATED IN ORLANDO; FL. WOULD BE REQUIRED TO BE IN THE OFFICE 3 DAYS PER WEEK. 

EA SPORTS is one of the leading sports interactive entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden, College Football 

The EA SPORTS Madden NFL is looking for a Concept artist/ Illustrator who is passionate about solving complex problems and building experiences to delight our players.

About the role: Concept art is the initial creation of the look, feel, and style of work from a design brief. It sets a project's tone and visual style and is a point of reference for everyone involved.

Visual storytelling is the key task of the Concept Artist. They imagine characters and worlds off the page and bring the story to life.

The role of the Concept Artist is crucial as their work will be the stylistic building blocks for the American Football project. A concept artist interprets a client's design brief or expands your original idea by illustrating the key characters and environments of work. This preliminary artwork is simple but expressive as it will be developed and expanded further during the development process.

Concept Artist Responsibilities:

  • Collaborate with the Concept team and Art directors regarding the brief for the project.
  • Researching relevant project material including translation styles, characters, and similar projects.
  • Presenting concepts, research, and references to the project team.
  • Interpreting initial ideas and creating quick sketch drafts for review.
  • Conceptualizing and effectively visually communicating ideas to get buy-in from stakeholders.
  • Creating innovative, emotive art within strict technical limitations and tight deadlines.
  • Collaborating within a diverse team to create a variety of visual themes for programs that reflect our game.
  • Developing characters, environments, props, logos, and designs based on feedback.
  • Prioritizing task and managing time to meet our demanding content scheduling requirements.
  • Keeping up to date with the latest design trends and advancements in technology.
  • Be a strong team member but self-reliant and driven.

Concept Artist Requirements:

  • Strong drawing skills, with a specialization in concept design and Illustration.
  • Solid understanding of visual language - texture, color, dimension, scale, perspective, shade, composition, depth of field, proportion, spatial awareness, etc.
  • A portfolio of work demonstrating strong artistic and storytelling ability.
  • Excellent sketching abilities for rough conceptualization.
  • Ability to draw in a variety of styles.
  • Proficient in a variety of digital 2D and 3D software programs such as Photoshop, Illustrator, Maya, and Blender.
  • Ability to deliver high-quality artwork against tight deadlines.
  • Good communication skills, ability to explain concepts and support artistic choices.
  • Ability to collaborate and work as part of a team.
  • Highly organized and able to manage multiple projects simultaneously.
  • Experience with Figma, Miro and other collaborative tools is a plus.
  • Understands composition, grid, color theory, typography, iconography, logo and layout design. 
  • Comfortable presenting cohesive design approaches and iterating based on feedback.
  • Has a knack for creative problem solving.
  • Takes initiative and ownership
  • An Interest in 3d & motion graphics is ideal.
  • Knowledge of American Football & sports games is beneficial.
  • Experience designing for video games and/or live services with microtransactions is a bonus, not a requirement.
  • 2-3+ years of experience working on video game titles or relevant concept art / visual design experience.

It is required you share a portfolio or recent work samples, inclusive of unique and original designs. Show us what you’ve got.



About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support a balanced life with paid time off and new parent leave, plus free games and so much more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.