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General Information

Locations: Montreal, Quebec, Canada 
  • Location: Offsite - Canada QC
  • Country: Canada

  • Location: Offsite - Canada ON
  • Country: Canada

  • Location: Offsite - Canada BC
  • Country: Canada

  • Location: Offsite - Canada AB
  • Country: Canada


Role ID
209000
Worker Type
Temporary Employee
Studio/Department
EA Studios - EA Create
Flexible Work Arrangement
Off Site

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

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Audio Artist 3


The Audio Artist 3 will report to the Audio Director.

The Studio

EA Create is a collective of content production teams partnering with EA Studios game teams to provide outstanding visuals, audio and technology. Our teams consist of artists, engineers, technicians, designers and development directors. Worldwide, we combine our teams to form a global group of extraordinary individuals fueled by imagination, creating amazing visuals, sound and experiences. We are a diverse team, unified through collaboration, culture and craft.

The Role

Join EA's Create Audio team as an Audio Artist and become an important player in creating award-winning soundscapes for groundbreaking projects. This temporary, full-time role offers collaboration with audio professionals and core game teams, renowned for titles like Star Wars Squadrons and the Dead Space remake. Dive into the sound design for a Marvel Iron Man game, blending detailed, grounded sounds with imaginative sci-fi elements. Bring your experience with video games, technical expertise, and creative flair to our inclusive culture. Showcase your skills and help shape the next evolution of a Marvel franchise. If you’re inspired to deliver exceptional audio experiences, we want to see your resume and demo reel!


This is a 12 month temporary position. 


Responsibilities:

  • Create Quality Audio: Design assets that improve the game experience.
  • Edit and Implement Audio: Use audio tools and game engines to edit and implement audio assets.
  • Collaborate Across departments: Partner with Design, Animation, VFX, and Audio Directors to ensure that audio aligns with the game vision.
  • Follow Timelines: Submit final audio files by the planned deadlines.
  • Audio Post-Production: Provide crafted audio for scripted events to support the narrative experience.
  • Troubleshoot Bugs: Resolve audio-related issues within the game.
  •  Communicate with team members and external partners.
  • Ownership: Guide the audio content creation and implementation for your missions or other features.
  • Community Engagement: Contribute to the audio community across EA Studios by encouraging collaboration and sharing expertise.

Qualifications:

  • 4+ years of experience
  • Artistic, creative, and technical sensibilities
  • Proficiency in game audio authoring tools and pipelines (e.g., Wwise)
  • Experience with game engines (e.g., Unreal)
  • Expertise in at least one major DAW (e.g., ProTools, Reaper)
  • Familiarity with version control tools (e.g., Perforce)
  • Comfortable with modern audio equipment and recording techniques
  • Additional technical skills with Reaper Workflows, Python scripting, and Unreal workflows.

Ceci ne s’applique pas au Québec. 

COMPENSATION AND BENEFITS 

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs). 

PAY RANGES

* British Columbia (depending on location e.g. Vancouver vs. Victoria) * $73,200 - $101,700 CAD

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and extended health/dental/vision coverage and basic life insurance.



About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support a balanced life with paid time off and new parent leave, plus free games and so much more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
LinkedInID
1449