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General Information

Locations: Stockholm, Stockholm County, Sweden 
Role ID
213576
Worker Type
Temporary - with Benefits (EU & Malaysia)
Studio/Department
EA Studios - DICE Stockholm
Work Model
Hybrid

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

At EA, we entertain millions of players around the world with some of the most immersive interactive experiences in the industry. At DICE in Stockholm, we’re known for creating world-class games like Battlefield—and equally world-class marketing content to match.

We are now looking for a talented Cinematic Animator / Cinematic Artist to join our Media & Cinematics team. In this role, you will collaborate with a team of creative artists and editors to craft high-quality cinematic content and trailers that bring our games to life. You are passionate about storytelling, thrive in a collaborative environment, and take pride in delivering top-tier visual experiences.


Responsibilities

  • Create high-quality cinematic content for marketing and trailers
  • Own shots from layout through animation, lighting, and final render
  • Collaborate with directors, artists, and editors to achieve the creative vision
  • Ensure all assets meet a world-class visual and technical standard
  • Contribute to shot composition, camera work, and storytelling
  • Work within production timelines and deliver on brief
  • Iterate based on feedback and proactively improve quality

Qualifications

  • Several years of experience in a similar role within games, film, or VFX
  • Strong 3D skills, particularly in animation, layout, and shot production
  • Solid understanding of cinematic language, camera direction, and storytelling
  • Experience working from previs to final output
  • Proficiency in tools such as Maya and MotionBuilder
  • Experience with real-time engines is a strong plus
  • Knowledge of Adobe Creative Suite (Photoshop, After Effects) is preferred
  • Strong understanding of animation fundamentals and character animation
  • Experience with lighting (in-engine or offline rendering) is a plus
  • Solution-oriented with strong problem-solving skills
  • Excellent communication and collaboration abilities
  • Detail-oriented, proactive, and able to manage deadlines effectively




About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
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External careers site, Internal careers site
LinkedInID
1449