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General Information

Locations: Kuala Lumpur, Wilayah Persekutuan Kuala Lumpur, Malaysia 
Role ID
211426
Worker Type
Regular Employee
Studio/Department
EA Studios - DCS
Work Model
On Site

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Development Director I to help lead our growing teams.

You will report directly to the Studio Director and play a central role in enabling teams to deliver high-quality, engaging game experiences on time and at scale. With a strong focus on team health, operational excellence, and cross-functional collaboration, you will be the driving force behind effective workflows, empowered teams, and sustainable production practices.
This is a hands-on leadership role where your ability to motivate people, solve complex problems, and manage both priorities and partnerships will directly shape our studio’s success.

Responsibilities:
  • Own short-to-medium-term planning, including scheduling, dependency tracking, risk identification, and mitigation strategies, ensuring delivery predictability across teams.
  • Lead resourcing and capacity planning for medium-scale projects, working closely with discipline leads to assign talent, identify skill gaps, and recommend solutions through training, redistribution, or support.
  • Ensure development processes are followed consistently across teams, with a focus on workflow efficiency, timeline adherence, and clarity of roles and deliverables.
  • Proactively identify and resolve structural or workflow bottlenecks that impact delivery, driving process improvements in collaboration with leads and project stakeholders.
  • Monitor project health against timelines, budgets, and resourcing plans, tracking contractor and vendor input, and supporting financial tracking in coordination with production and finance partners.
  • Champion quality by identifying risks early, securing necessary resources, and coordinating corrective actions with art, engineering, and design leadership to protect polish.
  • Contribute strategic insights into resourcing capacity, technology readiness, and partner capabilities during long-range planning cycles, helping shape project feasibility and sequencing.
  • Organize and lead Agile ceremonies such as sprint planning, reviews, and retrospectives to maintain team alignment, transparency, and continuous delivery rhythm.
  • Drive coordination across disciplines and locations by maintaining clear communication, managing cross-team dependencies, and ensuring alignment through shared schedules and studio priorities.


Qualifications:
  • 5+ years of experience in game development production or project leadership.
  • Proven success managing cross-functional teams through full development life cycles.
  • Demonstrated experience in people leadership: performance management, career development, motivation, and conflict resolution.
  • Strong command of project management methodologies including Agile, Scrum, and Waterfall in game development contexts.
  • Hands-on experience improving processes, managing risk, resolving dependencies, and optimizing workflows at scale.
  • Experience working with Internal and external partners in a coordination or oversight capacity.
  • Excellent communication skills with the ability to influence across levels and functions, especially in geo-diverse environments.
  • Active learner with demonstrated growth in leadership competencies.


Tools & Software Knowledge:
  • Experienced with project management tools such as Microsoft Project or equivalent for scheduling and critical path tracking.
  • Hands-on expertise with Jira and Confluence for Agile planning, task management, team documentation, and knowledge sharing.
  • Skilled in Microsoft WordGoogle DocsPowerPoint, and Google Slides.
  • Proficient in Microsoft Excel and Google Sheets.


About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
LinkedInID
1449