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General Information

Locations: Vancouver, British Columbia, Canada 
Role ID
212020
Worker Type
Regular Employee
Studio/Department
EA Studios - EA Create
Work Model
Hybrid

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

EA is a global leader in interactive entertainment, creating top-selling franchises and award-winning technology enjoyed by millions worldwide. EA artists create characters, performances, and experiences that suspend disbelief and emotionally connect with players.

Summary

You will play a critical part in shaping the future of two creative teams—evolving capabilities, talent structures, and long-term strategy in a rapidly developing environment.

The Rigging team builds the technical systems that allow expressive character performance. The Animation team brings these systems to life through high-quality facial and body motion.

Together, they deliver the character fidelity that defines EA's most iconic experiences.

What You Will Do at EA

Based in Vancouver, BC and reporting to the Senior Development Director of Create Production (North America), you will partner with Animation and Rigging leaders to balance creative and business needs. This is an ever-evolving role in a fast, dynamic organisation, where you will lead teams through transformation, shaping future capabilities. You will also strengthen cross-departmental relationships, providing clarity and stability as priorities, tools and workflows shift. Your leadership will directly influence EA Create's future direction.

Leadership & People Management

  • Improve long-term strategic vision for Animation & Rigging.
  • Build an inclusive, proactive culture that embraces change.
  • Mentor managers; grow leadership capabilities across the department.
  • Recruit, retain and develop top talent.
  • Guide teams through organisational evolution with clear goals and communication.

Execution

  • Oversee daily operations to ensure predictable, high-quality delivery.
  • Establish and interpret data-driven metrics to inform decisions.
  • Identify bottlenecks and guide scalable improvements.
  • Manage monthly actuals, quarterly forecasting, and translate changes into long-term planning.
  • Refine processes, and structures to support an evolving business.

Project Management

  • Lead multiple teams across concurrent projects, balancing scope, schedule, and quality.
  • Assign staffing to support creative needs and changing priorities.
  • Communicate risks and progress to partners and leaders.
  • Operate as a connector across Animation, Rigging, Capture, Audio, and Operations globally.
  • Stay flexible as new opportunities emerge.

Requirements Experience

  • 8+ years of project management experience in games, film, or television.
  • 3+ years leading department-level planning.
  • Experience driving change, scaling teams, and evolving workflows.

Leadership & Analytical Competencies

  • Use performance metrics, data, and cost-benefit analysis to inform decisions and strategic planning.
  • Apply forecasting and financial planning to support operations.
  • Build strong, trusting relationships across teams.
  • Communicate expectations and guide teams through change.
  • Excel in evolving environments with a collaborative, future-focused mindset.

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs). 

PAY RANGES

* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$138,700 - $199,900 CAD

In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.



About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
LinkedInID
1449