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General Information

Locations: Shanghai, Shanghai, China 
Role ID
209582
Worker Type
Regular Employee
Studio/Department
EA Studios - SPORTS
Work Model
Hybrid

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

This is a posting for a future opportunity, intended to build a candidate pipeline for upcoming hiring needs.


Location: Shanghai, China

Reports to: Technical Director


EA SPORTS FC Mobile Shanghai is a global team dedicated to developing and operating a high-quality mobile football game experience. Creativity, autonomy, and collaboration lie at the heart of our team culture, empowering us to deliver world-class games and experiences to players around the globe. We are passionate, and open to new possibilities. We value team cooperation and believe that a relaxed and supportive work environment leads to better results.


Responsibilities:

  • You will use our in-house game engine for game development, building upon the foundation of our current engine to enhance its functionality and performance.

  • You will work with designers, artists, content creators and other engineers to designated develop game features

  • You will research mobile platform engine frameworks and essential infrastructure and technologies.

  • You will optimize game performance for multiple publishing platforms.

  • You will develop new tools and improve existing ones based on our existing toolchain.

  • You will identify performance bottlenecks within games and improve them, while following artistic quality requirements.

  • You will help create technical specifications and software architecture documents.

Qualifications:

  • Over 5 years of experience in game client development.

  • Proficiency in C/C++, and programming and debugging skills related to relevant tools. Familiar with C#,Python, LUA, Database and use P4 or Git in daily development.

  • Experience with a commercial game engine such as Unreal or Unity.

  • Experience in engine-related tool development and game engine optimization.

  • Experience in mobile Android and iOS platform development and debugging.

  • Good at communication and ability to collaborate within a team.

  • Good technical design ability.



About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
LinkedInID
74884070