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General Information

Locations: Vancouver - Great Northern Way, British Columbia, Canada 
Role ID
211819
Worker Type
Temporary Employee
Studio/Department
EA Studios - Ripple Effect
Work Model
Hybrid

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Battlefield is a storied franchise renowned for uncompromising combat gameplay and all-out warfare, for over two decades. 100 million players and 5 billion hours played later, Battlefield Studios is defining the future of the first-person shooter with the biggest launch in franchise history with Battlefield 6, and a new era beginning with Battlefield REDSEC. 


United under the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive, and Ripple Effect have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA.


At Ripple Effect, we are a studio where you can do the best work of your career. Above all, we’re driven by quality - in the games we create, and in the studio we’ve built. 


Our values: We believe every day our work should be better than it was the day before. We iterate, innovate, and support our devs as they grow in their crafts and push one another toward mastery. We believe in operating with integrity, and creating a diverse team where everyone’s ideas are heard. 


With studios located in Los Angeles and Vancouver, Ripple Effect has been dedicated to the Battlefield franchise since our founding as DICE LA in 2013. 


We’re all-in on the future and our most ambitious Battlefield yet. Want to be part of something special? Read on.

The Role: Senior Game Writer owns sections of the narrative under the guidance of the Narrative Director. You will deliver narrative content for portions of the game by collaborating with design, and other narrative writers. You will report to the Design Line Director. You will be hybrid or onsite in the Vancouver - Great Northern Way studio. TFT for 12 months.

What You’ll Do:

  • Collaborate with other writers and the design team on creating content for live service

  • Align with the Narrative Director, and own narrative for large content deliverables

  • Provide guidance and feedback to other writers on the team

  • Generate outlines, story treatments, character descriptions, scene breakdowns, and other support materials

  • Work closely with the core design team to develop a strong symbiotic relationship between the game’s mechanics, design, and structure and the narrative/story

  • Ensure story quality and consistency across the world of the game

  • Identify narrative problems and brainstorm creative solutions

What We Are Looking For:

  • 5+ years of experience in a professional writing role within the games industry 

  • College degree in screenwriting, creative writing, or similar; or equivalent professional experience

  • Superb verbal and written communication skills

  • Ability to write creative characters, dialogue, and scenes

  • Organized, deadline-driven work ethic

  • Enthusiasm for direction in a team-based, self-starting environment 

  • Excellent knowledge of English grammar and professional editing

  • Solid understanding of games and game development 

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs). 

PAY RANGES

* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$111,600 - $152,800 CAD

 In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and extended health/dental/vision coverage and basic life insurance.




About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
LinkedInID
74544009