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General Information

Locations: Kirkland, Washington, United States of America 
  • Location: Redwood City
  • Country: United States of America

  • Location: Offsite - Washington
  • Country: United States of America

  • Location: Kirkland
  • Country: United States of America


Role ID
206342
Worker Type
Regular Employee
Studio/Department
Commercial
Flexible Work Arrangement
Hybrid

Description & Requirements

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

We are a global team of creators, storytellers, technologists, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve.

As the Global Commercial Organization, we drive the global commercial success of EA around the world by focusing on:

  • Commercial Partnerships: We are the global commercial organization that manages all of our commercial partnerships, including physical, digital, platform, and brand.
  • Commercial focus on our markets: We are accountable for ensuring we understand our markets. This includes all aspects from the front lines of the local player experience to the activities of our competition and business models. Through a commercial lens, it is our responsibility to find the right opportunities for EA in-market globally and then lead the execution.
  • Commercial Strategy: We collaborate with our Brand and Studio partners to bring market expertise and a commercial approach to our Franchises, maximizing player acquisition and financial results.
  • Planning: We develop plans that are commercially responsible for bringing together all lines of revenue across the business and ensure they can adjust to market changes.
  • Commercial operators: We’re commercially and operationally responsible for delivering our games and millions of assets to many partners throughout the world

 

Responsibilities:

  • Build and maintain revenue forecast models in Excel.
  • Collaborate with multiple partners to lead agreements in revenue forecasts.
  • Translate video game product assumptions into flexible model levers to create multiple scenarios quickly
  • Identify business drivers and research historical performance of internal and external comps
  • Manage risks and opportunities to maximize revenue potential
  • Present forecasts and supporting analysis to variable levels and departments across the organization

Qualifications::

  • 6+ years of experience in an analytical function. Professional video game experience helpful
  • Expert in Excel (can maintain complex spreadsheets) with prior experience managing complex models with large datasets
  • Working knowledge of SQL, data visualization software package (e.g., Tableau or R packages) & PowerPoint
  • Data-driven, able to gather insights from multiple sources and combine them into complex forecast models
  • Can create an easy to understand and compelling narrative around complex subjects
  • Experience working on a global product with global scope
  • Business degree or equivalent combination of education and experience

COMPENSATION AND BENEFITS The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs). BASE SALARY RANGES

  • California (depending on location e.g. Los Angeles vs. Sacramento)
    • $138,200 - $219,000 USD
  • Washington (depending on location e.g. Seattle vs. Spokane)
    • $136,600 - $202,300 USD

In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.






About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support a balanced life with paid time off and new parent leave, plus free games and so much more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.