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General Information

Locations: Vancouver, British Columbia, Canada 
Role ID
211636
Worker Type
Regular Employee
Studio/Department
CT - IT
Work Model
Hybrid

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Game Production Solutions (GPS) is part of Game Developer Experience (GDX) at Electronic Arts. We build solutions for our customers (Game Teams / Creators). We empower game creators to make an outsized impact with our technology.

We are looking for a Senior Software Engineer to join the Skybuild team. This is a hands-on role where you will design, develop, and deliver features that power build and release pipelines used by EA's Game Studios.

As a senior engineer, you will set the bar for technical excellence. You will be deeply engaged in coding, solution design, and problem-solving while also mentoring other engineers, influencing architecture, and ensuring best practices. Your work will directly impact how studios build, validate, and ship their games.

This is a hybrid role requiring 3 days/week onsite at EA's Vancouver or Montreal offices.

Reporting to the team's Sr Technical Director, you will:

  • Develop key features for Skybuild, EA's build and release platform.

  • Collaborate with Product Managers and stakeholders to identify requirements that drive strategic decisions.

  • Translate product and business needs into clear, actionable engineering requirements.

  • Ensure solutions follow best practices for reliability, performance, and usability.

  • Mentor other engineers, supporting their technical growth and development.

  • Participate in design discussions, code reviews, and technical decision-making.

Important Responsibilities

  • Hands-On Development: Write, test, and maintain code for scalable, reliable services and pipelines.

  • Best Practices & Standards: Define and apply engineering best practices, design patterns, and coding standards.

  • Technical Problem-Solving: Dive deep into complex technical issues, analyze them, and deliver effective solutions.

  • Collaboration: Work with Product Management, stakeholders, and GPS leadership to align on milestones and execution.

  • Mentorship: Provide technical guidance and feedback, raising the quality bar for the team.

Required Technical Skills

  • Programming Languages: Go, C#, PowerShell, Bash (or similar).

  • Version Control & CI/CD: Git, GitHub/GitLab, and CI/CD workflows.

  • Build Pipelines: One or more of Jenkins, Azure DevOps, GitLab, TeamCity, or equivalent.

Qualifications

  • 8+ years of experience as a Software Developer with increasing responsibility.

  • Experience with large-scale Build and Release (e.g., AAA games) or collaborative platforms (e.g., DevOps).

  • Experience with CI/CD, cloud infrastructure (AWS, GCP, or Azure), and reliability best practices.

  • Ability to identify risks, provide mitigation strategies, and communicate clearly across teams.

  • Comfortable working in a hybrid environment, with occasional travel.

  • Bachelor's degree in Computer Science (or related field) or equivalent practical experience.

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs). 

PAY RANGES

* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$138,700 - $199,900 CAD

In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.



About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
LinkedInID
1449