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General Information

Locations: Manchester, Cheshire, United Kingdom 
Role ID
209664
Worker Type
Regular Employee
Studio/Department
EA Mobile - Playdemic
Work Model
Hybrid

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Job Title:  Senior UI Artist


Location:  South Manchester

Founded in 2010, Playdemic is a BAFTA Award winning developer and publisher of mobile games, focused on creating fun and engaging, free-to-play game services for iOS and Android, including the global smash hit, Golf Clash.

Our culture and values place great emphasis upon open communication, autonomy and empowerment. We believe in encouraging people to be the best they can be and giving them the tools to achieve their goals. Innovation and creative risk taking is encouraged, whilst maintaining developments meeting the needs of the business. Our flat and transparent approach to decision making creates a shared culture of success.

We are committed to constantly improving our working practices and collective knowledge through training and support.

Golf Clash has been entertaining millions of players for over 7 years, and it is our goal to continue providing exciting new features and content to our fans for many more years to come. We are presenting a rare opportunity for a highly motivated Senior UI Artist to join the Golf Clash team and help us to continue to grow and develop our game.

After a comprehensive onboarding experience, you will have the opportunity to work as a Senior UI Artist on a globally successful game enjoyed by millions.

As a Senior UI Artist within the Golf Clash team at Playdemic you will be required to collaborate and liaise with Production, Designers, Artists, and other content creators to produce stylised User Interface assets, and assist in maintaining the overall artistic vision of the product.

You will be expected to aid in the production of high quality stylised assets, and share frequent updates with your peers. Once settled into the role, you will assist the UI/UX team and take an active level of ownership over the content you develop.

You will be expected to undertake all of the outlined tasks to a high quality level and to meet necessary timelines. To support these expectations, Playdemic will provide any mentoring and training required to perform your tasks. 


Responsibilities

Day to Day:


  • Collaborating with UI / UX / Design teams to create incredible user experiences.

  • Helping maintain and improve existing User Interface elements.

  • Creating high quality assets and mockups for use by wider disciplines.

  • Communicate ideas effectively with other stakeholders using a variety of tools such as Figma/Adobe XD and Confluence.

  • Maintenance of product style guides and assisting application of them to a live product.

  • Assisting mentoring junior/mid level UI Artists.

Key Skills

  • At least 3 years’ experience working in a Game development studio.

  • Experience working on a live game with a proven track record of producing high quality stylised content.

  • Expert level experience with industry standard asset creation software, such as Photoshop, Illustrator, Figma, etc.

  • A keen eye for detail and composition to achieve the highest standards of quality.

  • A strong work ethic to keep up with the demands of live product development.

  • Clear understanding of developing artistic concepts through to final asset production.

Bonus Skills

  • Prior experience working in a Mobile Game Development Studio.

  • Experience optimising export of assets and implementing in engine.

  • Experience with Motion Graphic production software.

  • Interest in mobile games, with an understanding of the free-to-play genre.

  • Educated to degree level in a graphic art related subject, or equivalent experience.

  • Experience of developing stylised branding for a product.






About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
LinkedInID
2630225