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Description & Requirements
Frostbite is EA’s state-of-the-art multi-platform game development engine. Our global team develops creative engine features and cutting-edge tools that let our game makers create stunning games. We’re honoured to have thousands of game developers worldwide using Frostbite as they create some of the industry’s best-known titles and amazing player experiences.
Reporting to the senior engineering manager, this software engineer role offers a recognized expert the opportunity to work with game teams to integrate new releases of the Frostbite engine. You will be part of a diverse, distributed Frostbite Partner Experience team and collaborate with internal game teams using Frostbite, helping them integrate new versions of the Frostbite engine and optimize processes and workflows.
Responsibilities
You will resolve issues during integration and ensure seamless delivery to the EA Sports game teams.
You will merge, develop and debug Frostbite and game code during the integration process.
You will update or refactor the game code to use new Frostbite APIs
You will partner with game teams regarding new engine changes and improve the adoption strategy
You will identify opportunities within the integration process and propose potential solutions to each game team.
You will communicate the underlying causes of integration challenges to business partners and the Frostbite leadership.
In time, you will provide subject matter expertise, guidance, and improvements on how to use Frostbite features and advantages
Qualifications
Bachelor's or Master's degree in Computer/Software Engineering, Computer Science, Mathematics, or a similar field of study, or equivalent practical experience.
3+ years of professional experience with C++ or C#
Experience with version control concepts and good practices
Hands-on code development and integration experience
Experience working with and defining requirements
Experience debugging large-scale systems
Experience with efficient code development and optimization
Bonuses
Experience in game engine development, release or integration
Experience in an AAA development environment
Experience working with Perforce and code integrations
Experience with the Korean culture and language
Experience with current gaming platforms, mainly PC and mobile
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.