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General Information

Locations: Vancouver, British Columbia, Canada 
Role ID
212289
Worker Type
Regular Employee
Studio/Department
CT - Frostbite
Work Model
Hybrid

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Frostbite is EA's proprietary game engine that comes equipped with a suite of tools designed to build incredible games. Our in-house engine offers the unique ability to adapt to each game while working hand-in-hand to prioritize what to build. Our goal is to empower creators all over the world to bring their best ideas to life by creating an engine that amplifies innovation across every discipline.

 

Reporting to the Technical Director, you will be a part of an accomplished, diverse team building the core engine and tools behind Frostbite games. You'll focus on visual scripting and gameplay systems, partnering with other engine teams and game teams to deliver flexible, high-quality workflows at scale.

 

This is a hybrid role (3 days per week in the office) based in the Vancouver office

 

Responsibilities

  • Write high-quality, maintainable code and participate in technical design and code reviews
  • Design and implement systems and APIs used by thousands of game developers across EA
  • Improve workflows, build systems, and runtime performance for large-scale game content
  • Improve usability, performance, and stability to power our users to create stunning games
  • Collaborate across Frostbite and game teams, sharing knowledge and best practices to ensure world-class workflows and in-game performance

 

Qualifications

  • 5+ years’ experience with C++ or C#, with a strong foundation in software architecture
  • Experience with test automation and maintaining high-quality code
  • Experience with modern software design patterns including model-view-view model, data-oriented design, and entity-component-systems (ECS)
  • Experience working with game engines such as Unreal, Unity, or other engines a plus
  • A growth mindset with an interest in continuous learning and improvement.

 

Aside from great benefits, EA offers perks you won't find elsewhere. As a company that inspires the world to play, we start by empowering our people to do the same.


Pay Transparency - North America

COMPENSATION AND BENEFITS 

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs). 

PAY RANGES
* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$119,600 - $167,300 CAD

Pay is just one part of the overall compensation at EA.
For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.


About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
LinkedInID
3108034