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General Information

Locations: Vancouver, British Columbia, Canada 
Role ID
207856
Worker Type
Regular Employee
Studio/Department
CTO - Frostbite
Work Model
Hybrid

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Frostbite is EA's state-of-the-art multi-platform game development engine. We are looking for an accomplished C# and WPF Software Engineer. You will be based in North America but connected to and supported by our teams around the globe.

You will work with engineers located in Australia and North America with a team responsible for the main technologies behind Frostbite's tool suite, including our game level and object editor, data analysis package, and other content creator-focused applications.


Responsibilities:

  • Reporting to the Engineering Manager within the team, you will:

    • Build software infrastructure to support our rich suite of applications and features tailored towards content creators

    • Work with our user experience (UX), product owners, and customers to perfect feature implementations

    • Provide support to customers by addressing issues and looking for opportunities to make systematic improvements

    • Build relationships with engineers both across Frostbite and our many game teams

    • Test, debug, and extend other Software Engineers' code


Qualifications:

  • 3+ years experience building tools with C#

  • Solid knowledge of C# and .NET

  • Experience with C++/CLI desirable

  • Understanding of game engines such as Unity or Unreal

  • Familiarity with Source Control (Perforce, SVN, GIT)

  • A team-first player, who works in a collaborative, team-oriented fashion


* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$100,000 - $139,500 CAD

In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.



About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
LinkedInID
3108034