Skip to content

General Information

Locations: Guildford, Surrey, United Kingdom 
  • Location: Guildford
  • Country: United Kingdom


Role ID
203140
Worker Type
Intern - Temporary Employee
Studio/Department
EA Studios - SPORTS
Flexible Work Arrangement
Hybrid

Description & Requirements

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

Software Engineer Internship 


Contract: Temporary Full-Time - 12 months

Location: Guildford, UK

Work Model: Hybrid

Electronic Arts Inc. is a global leader in interactive entertainment. 

We exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together people that combine creativity, innovation, and passion. Our mission is to attract and grow a more diverse employee base through the cultivation of our early talent pipeline to shape EA's teams, culture and products. Within Europe, we create an overall enriching experience, empowering interns and graduates with the sense that "EA is where I want to be".

 

The Challenge Ahead

Frostbite is EA’s proprietary game engine that comes equipped with tons of tools and technologies designed to build incredible games. Our in-house engine offers the unique ability to adapt to each game while working hand-in-hand to prioritise what to build.  Our goal is to empower creators all over the world to bring their best ideas to life by creating an engine that amplifies innovation across every discipline. 

 

Responsibilities:

  • You will help build features, test and integrate them in-game code, working together with other Software Engineers.
  • You will participate in an Agile software process including daily Stand-up meetings and Sprint Planning.
  • You will work with the dev and QA team members to resolve road-blockers and ensure the completion of tasks.
  • You will get to learn and follow standard software engineering processes and best practices for gathering requirements, design, implementation, and testing. This is a great opportunity for you to experience the gaming industry and the development lifecycle of a very large project.



Qualifications:

  • You are currently studying in the penultimate year of a Bachelor’s degree (not a graduate)
  • You are available to commence a full-time, 12 month placement in July 2025
  • You are located and eligible to work in Guildford, UK without the need for visa/relocation support

 

Desired Skills:

  • Programming knowledge in C++. Experience with C# is considered a bonus.
  • Familiarity with OOP and data structures.
  • Exposure to scripting languages such as Python.
  • Algorithmic knowledge using common computing algorithms.
  • Basic exposure to multithreaded programming and debugging.
  • Previous software development experience (including academic or home projects).


Take your career to the next level - apply now!

Submit an up-to-date CV and cover letter in English which explains why you would like to complete your internship with Electronic Arts and what interests you in this specific role.


Ready to kick-start your application? We invite you to explore our virtual job simulation and experience for yourself what life as a Junior Software Engineer at EA would be like. Visit https://www.theforage.com/simulations/electronic-arts/software-engineering-awbf for more information.