- Home
- ...
- Open Roles
- Role Detail
Description & Requirements
EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.
As one of the largest sports entertainment platforms in the world, EA SPORTS FC is redefining football with genre-leading interactive experiences, connecting a global community of fans to The World's Game through innovation and unrivaled authenticity.
With more opportunity than ever to design, innovate and create new, immersive experiences that bring joy, inclusivity, and connection to fans everywhere, we invite you to join our passionate and dynamic team as we pioneer the future of football fandom.
Ultimate Team is a mode within EA Sports FC that lets you build your dream squad, play matches to earn Coins, use the Transfer Market to buy and sell Player Items, and create your Ultimate Team to make your mark on the pitch. Behind the scenes, Ultimate Team is a live service with multiple platforms (console clients, PC, comp app, web app) working with online services to make the mode a success.
As our Software Engineer you will report to the team's Development Director. You will work on complex problems with Producers, Designers, Artists and other Engineers in domains including game mode logic, user interface, online, and tools.
Your Responsibilities:
Work with Server and Client engineers to establish, hook up and test end-to-end functionality.
Use and design REST based HTTP APIs.
Work with the game’s UI tech stack.
Design, implement, test, debug and maintain code for game features or components.
Architect and document technical designs for game technology and features.
Measurably improve process and best practices to achieve targets.
Collaborate within and across teams of technical and non-technical game developers, locally or remotely.
Your Qualifications:
Bachelor's degree in computer science or related field, or equivalent training and professional experience.
5+ years of experience in software development and can demonstrate good development practices.
Good grasp of the C++ programming language, best practices, and architectural considerations.
Good understanding of object-oriented design and online services (HTTP via REST).
Good debugging skills and familiarity with network programming and memory management.
Familiarity with the XML and JSON formats.
Experience with Visual Studio and source control systems.
Experience with Live Service Games is beneficial.
Strong communication skills and teamwork skills
Good understanding of working with legacy code and legacy code risk mitigation
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.