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General Information

Locations: Austin, Texas, United States of America 
Role ID
211425
Worker Type
Regular Employee
Studio/Department
EA Mobile - Pogo
Work Model
Hybrid

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Pogo has been the leader in online casual games since 1998. Featuring a growing library of 50+ titles spanning popular genres like Solitaire, Mahjong, Match 3, and more, Pogo exists to be the best destination for online casual games. We aim to produce high-quality HTML5-powered games with sophisticated metagames and social mechanics, all while working seamlessly across desktop, tablet and mobile. Our fans and subscribers come to Pogo for fresh content, daily challenges, great events, new games, and a live service that delivers!


We are looking for an experienced Full Stack Web Game Engineer to help develop and maintain our library of single player and multiplayer HTML5 games and game servers. This is a hybrid remote/in-office role.


As a member of the Pogo engineering team, you will help develop and maintain our library of single player and multiplayer HTML5 games and game servers. In this important role, you will report directly to the Technical Director and have a high level of interaction with engineering team members, game designers, development directors, producers and external game development contractors. You are the technical expert on all things games for the Pogo studio.


Important Responsibilities (What you will do)

  • Help in development and integration of new games on the Pogo platform

  • Help in maintenance of existing games on the Pogo platform

  • Implement and maintain internal game tools like level editor tools.

  • Collaborate with partners to translate requirements into technical design, provide estimates and identify/communicate risks

  • Write high-quality code and participate in design and code reviews to maintain development standards

  • Troubleshoot, reproduce, and propose/create solutions to complex problems that arise in the codebase, with peers, and interface with the QA team to help create testing solutions

  • Research and pioneer improvements to existing game and platform codebases

Qualifications (What you know how to do)

  • Bachelor's degree in Computer Science/related field, or equivalent training/professional experience

  • 4+ years of work experience in game development

  • Proficient in important features of the game, gameplay, 3D spaces / physics, animation systems, and shaders

  • Experience working with game engines such as Unity / Phaser / Cocos Creator

  • Proficient in design patterns, algorithms, data structures, design principles and coding best practices

  • Proficient in testing, troubleshooting, and optimizing game performance

  • Proficient in JavaScript/ES6+, HTML5, Java or .Net


Nice To Have

  • Experience with CSS3, Node, React, Angular or similar frameworks

  • Experience in version control tools (Git, Bitbucket, etc.)

  • Experience with a non-relational / noSQL database such as Elasticsearch, MongoDB, or DynamoDB

  • Experience with Linux or Ubuntu



  
 
  

 



About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
LinkedInID
1449